wz inventory

Download - 163.47 KB
Elder Scrolls Oblivion
Views: 1,295
Downloaded: 370
1.6
WZ
--------------------
wz_Inventory 1.6
--------------------
Official forum thread:
http://www.elderscrolls.com/forums/index.php?showforum=25
----------
This little UI mod brings back a grid inventory to the
world of the Elder Scrolls - fully customizable, fully
configurable, and in two distinct themes:
* The classical "journal" theme integrates with Oblivion's
vanilla UI, giving you the default inventory looks, with
a nice grid-type item listing.
* The entirely new "container" theme offers more options
like dynamic resizing, transparent background and a better
use of the available screen dimensions.
---
While bad for getting a quick overview over your items,
the informative list view may be a real help sometimes
when it comes to finding a specific item in your inventory.
So the grid comes not as a replacement for the list view
but rather as an addition to it. You can have both grid and
list views displayed for each inventory tab, and even toggle
between the two in-game. The configuration file allows for
a permanent setting of the default view for each tab.
---
Furthermore, background tiles and separators may be easily
themed. There are three separator styles and two tilesets
included in the package, and changing between them is done
via configuration too! The numerous other settings for the
popups, transparencies, text alignments and HUD integration
make it easy to adapt the inventory to personal likings.
----------
#> Configuration
The main configuration is done by opening the supplied
"wz_inv.txkeys" file with TweakOblivion, a great tool
which provides a GUI for xml configuration. The aforementioned
file is located in the "Data\menus\config\wz_inv" subfolder of
your Oblivion installation path.
----------
#> Installation
Easy enough, just extract the contents of the archive to your
Oblivion\Data folder.
To disable the mod, just rename or delete main file of the mod,
"Data\menus\main\inventory_menu.xml".
Related topics

- Morrowind Vs Oblivion. Which has the best Mods?
1, 2by Webslug » Thu Feb 12, 2009 8:45 pm - 8 Replies
- 2846 Views
- Last post by Webslug

Sat Aug 08, 2009 4:20 pm
Elder Scrolls III - Morrowind
- Morrowind Vs Oblivion. Which has the best Mods?
- Your Top 5 Oblivion Mods.
1, 2, 3by Webslug » Sun Mar 01, 2009 12:46 pm - 13 Replies
- 2778 Views
- Last post by Userper

Wed Jul 28, 2010 5:54 pm
Elder Scrolls IV - Oblivion
- Your Top 5 Oblivion Mods.
- Essential Oblivion Mods
by Webslug » Tue Jul 06, 2010 9:31 am - 1 Replies
- 3381 Views
- Last post by Renegade0

Fri Jul 23, 2010 9:55 pm
Elder Scrolls IV - Oblivion
- Essential Oblivion Mods
- Oblivion Mods FAQ
by loder » Sat Aug 28, 2010 4:52 pm - 1 Replies
- 489 Views
- Last post by loder

Sat Aug 28, 2010 4:53 pm
Elder Scrolls IV - Oblivion
- Oblivion Mods FAQ
- Mount and Blade movement controls and inventory
by Martian » Wed Jul 14, 2010 9:03 pm - 0 Replies
- 990 Views
- Last post by Martian

Wed Jul 14, 2010 9:03 pm
Mount and Blade
- Mount and Blade movement controls and inventory
- Help with Mods?
by slygothmog » Sat Feb 27, 2010 9:46 pm - 1 Replies
- 478 Views
- Last post by Rebel O Conner

Wed Apr 28, 2010 10:40 am
Elder Scrolls IV - Oblivion
- Help with Mods?
- Sims 3 Mods
1, 2by Saturn Celeste » Sun Sep 19, 2010 12:25 pm - 7 Replies
- 13755 Views
- Last post by Saturn Celeste

Tue Sep 21, 2010 1:47 pm
The Sims 3
- Sims 3 Mods
- Three mods Skyrim already needs
by loder » Fri Feb 25, 2011 2:50 pm - 4 Replies
- 1156 Views
- Last post by loder

Sun Feb 27, 2011 5:24 pm
Elder Scrolls V - Skyrim
- Three mods Skyrim already needs


