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    •  Downloads: 1720

    •  File Size: 1213

    •  Version: 0.1b
    •  Author: loder

This little text file for the Settlers 4 game allows you to define the starting resources and buildings.

The values for the initial resources are not correct, it was a bit difficult to extract the data. Hopefully I will update this in the future with the correct values.


Installation

Extract the script sub folder in to your Settlers 4 folder. This will override the default values.
C:/BlueByte/The Settlers IV

The complete when it is installed should look something like this.

C:/BlueByte/The Settlers IV/Script/Internal/StartResources.txt


Uninstalling

Delete the scripts sub folder or just rename it.


Modifications

The file can be easily edited using Notepad+ or EditPlus, do not use the standard notepad editor with Windows as it will mess up the formatting.

Its quite easy to add additional buildings with an offset of the players starting position. Here is a quick example of adding a marketplace.

Buildings.AddBuildingEx(_X + 8, _Y + 8, _Player, Buildings.MARKETPLACE)


There are several other statements and conditions which can be used in this file. See this post below for more information. I imagine its possible to add Dark Tribe buildings or combine all of the races into one. Feel free to use your imagination. Please let me know if you discover anything interesting. This game has a lot of potential and a few mods could make it much more enjoyable.

http://modsreloaded.com/settlers-4-modding-t4708.html


Permission

Do not upload this file on ModDB, Desura or NexusMods.


Contact

You can contact me on the modsreloaded website, my username is loder.


Credits

A big thank you goes out to Bluebyte for making this great game.

Start Resources

Item Image

 Downloads offline


This little text file for the Settlers 4 game allows you to define the starting resources and buildings.

The values for the initial resources are not correct, it was a bit difficult to extract the data. Hopefully I will update this in the future with the correct values.


Installation

Extract the script sub folder in to your Settlers 4 folder. This will override the default values.
C:/BlueByte/The Settlers IV

The complete when it is installed should look something like this.

C:/BlueByte/The Settlers IV/Script/Internal/StartResources.txt


Uninstalling

Delete the scripts sub folder or just rename it.


Modifications

The file can be easily edited using Notepad+ or EditPlus, do not use the standard notepad editor with Windows as it will mess up the formatting.

Its quite easy to add additional buildings with an offset of the players starting position. Here is a quick example of adding a marketplace.

Buildings.AddBuildingEx(_X + 8, _Y + 8, _Player, Buildings.MARKETPLACE)


There are several other statements and conditions which can be used in this file. See this post below for more information. I imagine its possible to add Dark Tribe buildings or combine all of the races into one. Feel free to use your imagination. Please let me know if you discover anything interesting. This game has a lot of potential and a few mods could make it much more enjoyable.

http://modsreloaded.com/settlers-4-modding-t4708.html


Permission

Do not upload this file on ModDB, Desura or NexusMods.


Contact

You can contact me on the modsreloaded website, my username is loder.


Credits

A big thank you goes out to Bluebyte for making this great game.


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