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* Fixed some errors with the off hand warglaives.
* Reduced the size of each dazip by setting MMH files to share MSH files.
* Raised the variation ID counts to reduce conficts with other mods.
* Set the off hand warglaives to equip only in the off hand slot.
* Colorized the weapontrail effects to match the element.
* Simplified usage by adding all weapons only on the inital save load.
* Initial Release.
This modification addin is a compilation of the various weapons created by the spectacular author Jojjo. They are all
conversions from Oblivion to Dragon Age and the originals can be located here:
Frostmourne and Lich Kings Armor
Dread Knight Armor and Weapons
Warglaives and Silverlight Armor
There are 12 different types of weapons with each having a version of the 5 elements ice, fire, lightning, spirit, and nature. This results in a total of 48 different weapons and each with their own new custom vfx. The greatsword versions also have a scabbard that equips automatically with it. Also each of the weapons have working weapontrails.
No longer any console scripts. One of each of the weapons will automatically be placed in your inventory only on the first save game load.
If you currently are using 1.0 then please uninstall and install the lastest build. Even if you have a 1.0 save game then don't worry because the lastest build will still be compatible.
Install either the Origins or Awakenings dazip with DAupdater, DAO-Modmanager, or DAModder. If you want the new VFX then place the folder "jojjo_weapons" in the drectory: My DocumentsBiowareDragonAgepackagescoreoverride
Uninstall the dazip with DAupdater, DAO-Modmanager, or DAModder. Delete the folder "jojjo_weapons" if you had installed it.
Jojjo - For creating the awesome mods responisble for this one and allowing use of his work.
Eshme - For creating the 3dsmax plugins to Import/Export DA models and for his help.
BioWare - For creating Dragon Age and the Toolset to allow modding.