Download - 5.14 MB
Daedric Lord Armor version 1.02
by John Yerkes a.k.a. McMuffin
This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda's distinctive Daedric design in TES3:Morrowind. To begin the quest, go into the Strange Cottage found South of Fort Ash on the Black Road halfway to Chorrol.
Extract Daedric Lord Armor.ESP, Meshes, and Textures folders to your OblivionData directory. Activate the plugin and play.
Deactivate the plugin .ESP and remove all related files.
-Minor clipping issues on some parts of the armor.
-Overhaul mods which change creature spawns sometimes cause more than the normal amount of Daedra to spawn.
-Companions will probably become confused. It is most likely best to leave them at home.
-Jackmix's Lich Mod, crash issue. The workaround is to change into human form in the Strange Cottage. Afterwards it should be safe to change into a Lich again.
1.0 -first public release
1.01-patch to remove pauldrons in first person view, thanks UQForgotten (not actually forgotten)
1.02-nifskope hack may improve performance(?) I cannot reproduce the lag problem, but this "may" solve it.
-remodeled Face of Inspiration
-removed "quest item" flag on Teleportation Index
-added 80% and 50% icons
This archive may not be modified or redistributed without permission
email me at firstname.lastname@example.org or send a PM to McMuffin, at http://www.bethsoft.com/bgsforums/
The artists at Bethesda Softworks