Daedric Lord Armor version 1.02
by John Yerkes a.k.a. McMuffin
This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda's distinctive Daedric design in TES3:Morrowind. To begin the quest, go into the Strange Cottage found South of Fort Ash on the Black Road halfway to Chorrol.
+installation++++++++++++++++++++++++++++
Extract Daedric Lord Armor.ESP, Meshes, and Textures folders to your OblivionData directory. Activate the plugin and play.
+uninstallation++++++++++++++++++++++++++
Deactivate the plugin .ESP and remove all related files.
+issues/incompatibility++++++++++++++++++
-Minor clipping issues on some parts of the armor.
-Overhaul mods which change creature spawns sometimes cause more than the normal amount of Daedra to spawn.
-Companions will probably become confused. It is most likely best to leave them at home.
-Jackmix's Lich Mod, crash issue. The workaround is to change into human form in the Strange Cottage. Afterwards it should be safe to change into a Lich again.
+version history+++++++++++++++++++++++++
1.0 -first public release
1.01-patch to remove pauldrons in first person view, thanks UQForgotten (not actually forgotten)
1.02-nifskope hack may improve performance(?) I cannot reproduce the lag problem, but this "may" solve it.
-remodeled Face of Inspiration
-removed "quest item" flag on Teleportation Index
-added 80% and 50% icons
+permissions+++++++++++++++++++++++++++++
This archive may not be modified or redistributed without permission
+contact information+++++++++++++++++++++
email me at jryerkes@hevanet.com or send a PM to McMuffin, at http://www.bethsoft.com/bgsforums/
+credits/thanks++++++++++++++++++++++++++
-tools:
Blender.org
GIMP.org
niftools.sourceforge.net
-texture resources:
RedwoodTreeSprite
imageafter.com
mayang.com
-design:
The artists at Bethesda Softworks
-thanks:
Arty
Dremora King
Kaospade
Kewin
Shinigami
SidTheDark
TheTalkieToaster
UQForgotten
Daedric Lord Armor
Downloads offline
Daedric Lord Armor version 1.02
by John Yerkes a.k.a. McMuffin
This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda's distinctive Daedric design in TES3:Morrowind. To begin the quest, go into the Strange Cottage found South of Fort Ash on the Black Road halfway to Chorrol.
+installation++++++++++++++++++++++++++++
Extract Daedric Lord Armor.ESP, Meshes, and Textures folders to your OblivionData directory. Activate the plugin and play.
+uninstallation++++++++++++++++++++++++++
Deactivate the plugin .ESP and remove all related files.
+issues/incompatibility++++++++++++++++++
-Minor clipping issues on some parts of the armor.
-Overhaul mods which change creature spawns sometimes cause more than the normal amount of Daedra to spawn.
-Companions will probably become confused. It is most likely best to leave them at home.
-Jackmix's Lich Mod, crash issue. The workaround is to change into human form in the Strange Cottage. Afterwards it should be safe to change into a Lich again.
+version history+++++++++++++++++++++++++
1.0 -first public release
1.01-patch to remove pauldrons in first person view, thanks UQForgotten (not actually forgotten)
1.02-nifskope hack may improve performance(?) I cannot reproduce the lag problem, but this "may" solve it.
-remodeled Face of Inspiration
-removed "quest item" flag on Teleportation Index
-added 80% and 50% icons
+permissions+++++++++++++++++++++++++++++
This archive may not be modified or redistributed without permission
+contact information+++++++++++++++++++++
email me at jryerkes@hevanet.com or send a PM to McMuffin, at http://www.bethsoft.com/bgsforums/
+credits/thanks++++++++++++++++++++++++++
-tools:
Blender.org
GIMP.org
niftools.sourceforge.net
-texture resources:
RedwoodTreeSprite
imageafter.com
mayang.com
-design:
The artists at Bethesda Softworks
-thanks:
Arty
Dremora King
Kaospade
Kewin
Shinigami
SidTheDark
TheTalkieToaster
UQForgotten
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