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A balanced mod for werewolves. Makes werewolf attributes and skills depend on their value in human form plus a bonus, instead of them having fixed values that don't change irrespective of how strong or weak you are in human form.
The bonuses are calculated so that a person with 50 in each of his human attributes and skills will become a standard bloodmoon werewolf.
If you have attributes or skills above 50, your werewolf will have them higher than normal. If you have attributes or skills below 50, your werewolf will have them lower than normal.
This means as you go up levels and advance those attributes and skills useful to your werewolf, your werewolf form will become more powerful than the standard werewolf.
It is game balanced as a low level werewolf will have many traits below 50 in human form so will be less powerful than the standard werewolf.