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Violence against women has affected GoW development
by loder » July 21st, 2012, 9:25 am
Kratos is an unstoppable force who destroys anybody who messes with him. The constantly-angry demigod doesn't discriminate. But, on the back of heated debates circling violence against women and depictions of females in video games, Sony Santa Monica is keeping the God of War on a bit of a tight leash.
Speaking of the content of the upcoming God of War: Ascension, game design manager David Hewitt said:
David Hewitt wrote:The core of the God of War series is Greek mythology, and that’s blood and guts, vengeful gods, horrific things being enacted on mortals. Kratos was tricked into killing his wife and family. He’s literally covered in their ashes during every moment.
"His motivation is violent, bloody revenge, and the milieu of mythology puts us in this distant, exaggerated world. We do revel in it somewhat but the violence is there to show Kratos dealing with his demons and enacting that revenge in a very physical, hands-on way."
"There are some things we’ve pulled back from. I think where this has been an issue is with violence against women – the team’s pulled back from some of that and assessed that a little more carefully. There are certain things that carry has a different kind of resonance that we don’t want to get into. This isn’t about statement-making in that regard. It’s about fleshing out this character.
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