This little text file for the Settlers 4 game allows you to define the starting resources and buildings.
The values for the initial resources are not correct, it was a bit difficult to extract the data. Hopefully I will update this in the future with the correct values.
Installation
Extract the script sub folder in to your Settlers 4 folder. This will override the default values.
C:/BlueByte/The Settlers IV
The complete when it is installed should look something like this.
C:/BlueByte/The Settlers IV/Script/Internal/StartResources.txt
Uninstalling
Delete the scripts sub folder or just rename it.
Modifications
The file can be easily edited using Notepad+ or EditPlus, do not use the standard notepad editor with Windows as it will mess up the formatting.
Its quite easy to add additional buildings with an offset of the players starting position. Here is a quick example of adding a marketplace.
Buildings.AddBuildingEx(_X + 8, _Y + 8, _Player, Buildings.MARKETPLACE)
There are several other statements and conditions which can be used in this file. See this post below for more information. I imagine its possible to add Dark Tribe buildings or combine all of the races into one. Feel free to use your imagination. Please let me know if you discover anything interesting. This game has a lot of potential and a few mods could make it much more enjoyable.
http://modsreloaded.com/settlers-4-modding-t4708.html
Permission
Do not upload this file on ModDB, Desura or NexusMods.
Contact
You can contact me on the modsreloaded website, my username is loder.
Credits
A big thank you goes out to Bluebyte for making this great game.
Start Resources
Downloads offline
This little text file for the Settlers 4 game allows you to define the starting resources and buildings.
The values for the initial resources are not correct, it was a bit difficult to extract the data. Hopefully I will update this in the future with the correct values.
Installation
Extract the script sub folder in to your Settlers 4 folder. This will override the default values.
C:/BlueByte/The Settlers IV
The complete when it is installed should look something like this.
C:/BlueByte/The Settlers IV/Script/Internal/StartResources.txt
Uninstalling
Delete the scripts sub folder or just rename it.
Modifications
The file can be easily edited using Notepad+ or EditPlus, do not use the standard notepad editor with Windows as it will mess up the formatting.
Its quite easy to add additional buildings with an offset of the players starting position. Here is a quick example of adding a marketplace.
Buildings.AddBuildingEx(_X + 8, _Y + 8, _Player, Buildings.MARKETPLACE)
There are several other statements and conditions which can be used in this file. See this post below for more information. I imagine its possible to add Dark Tribe buildings or combine all of the races into one. Feel free to use your imagination. Please let me know if you discover anything interesting. This game has a lot of potential and a few mods could make it much more enjoyable.
http://modsreloaded.com/settlers-4-modding-t4708.html
Permission
Do not upload this file on ModDB, Desura or NexusMods.
Contact
You can contact me on the modsreloaded website, my username is loder.
Credits
A big thank you goes out to Bluebyte for making this great game.
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