saebren, the realm of chaos and beauty...
Elder Scrolls IV - Oblivion
Topics and discussions on modding the popular Elder Scrolls IV Oblivion game produced by Bethesda Softworks.
Re: saebren, the realm of chaos and beauty...
by Keylek » Sun May 31, 2009 4:15 pm
thank you both of you for the complements.
but anyways, the city surface i found to be abit too small. like i like things to look grand and big and possibly abit scary. but these things togeather will make the city look beautiful ,which is one of the targets of the mod [scary, but beautiful] so i completly flattened the land to the east of the city like something you would do on the sims and built the city twice as big. this means i can add more things of the city on ground level, it will also make the city look bigger and more grand and also important. this also means i can add more things to the city what i wanted on the surface like a barracks for the guards and more shops and even a tavern. the name of the tavern i am keeping secret for the time being, but it is a place i have always wanted to add into a mod, some of you have been to this place as well and we all had alot of fun there, untill the fights broke out, but anyways big 'A' would be happy there as well... [ i think most of you now must know what it is going to be called ] i have covered the sign of the tavern to not give the name of the tavern away, but here are some pictures of the new district of the city which has been built, it is still not quite finished, but it still looks good right now...





but anyways, the city surface i found to be abit too small. like i like things to look grand and big and possibly abit scary. but these things togeather will make the city look beautiful ,which is one of the targets of the mod [scary, but beautiful] so i completly flattened the land to the east of the city like something you would do on the sims and built the city twice as big. this means i can add more things of the city on ground level, it will also make the city look bigger and more grand and also important. this also means i can add more things to the city what i wanted on the surface like a barracks for the guards and more shops and even a tavern. the name of the tavern i am keeping secret for the time being, but it is a place i have always wanted to add into a mod, some of you have been to this place as well and we all had alot of fun there, untill the fights broke out, but anyways big 'A' would be happy there as well... [ i think most of you now must know what it is going to be called ] i have covered the sign of the tavern to not give the name of the tavern away, but here are some pictures of the new district of the city which has been built, it is still not quite finished, but it still looks good right now...






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Re: saebren, the realm of chaos and beauty...
by Dark Mayu » Mon Jun 01, 2009 11:59 am
Keylek, those pictures are amazing! Now, I'm quite sure that you have a crash on architecture. I will definitely try your mod once it's finished(and doesn't require OBSE)
You see it too? For me, it's always like this... -- Angela Orosco, Silent Hill 2
Didn't we promise each other? Together.....forever.... -- Mio Amakura/Yae Kurosawa, Project Zero 2

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Re: saebren, the realm of chaos and beauty...
by Keylek » Sat Jul 18, 2009 7:02 pm
it has been over a month since i last posted here, so i best inform people of the updates then...
alot of things have been happening to me recently in real life i would not like to talk about, but they have been dragging me back alot with my mod, but i still have been able to do quite alot, so far i have been able to completely remake the temple of saebren, which is the temple in tamriel which leads to saebren, it now to be honest looks beautiful, especially the interior of it, like the outside of the temple is now all red crystals, black ayleid metal, and also white ayleid stones, [which is special to be because black, red and white are my favorite colours...
] the interior is also the same as well, also the lower depths now look beautiful, because down in the deepest part there is a gigantic hall, but this hall is very special, because it is split in half by a long corridor, but on one side of the hall, it is completely just lava, and the other side is ice. this makes it look really beautiful because the thought of ice and lava looking good together is very strange, but they have gone perfectly together, this hall is also important because of this is where the army will appear when you enter the temple, they will do anything to keep you back... also the dragon race idea has been scrapped because i could not make them any better then just argonians, also they really did not fit in the story line of the realm well, but they have been replaced by a much more beautiful and sexy race, they are the golums.
when you hear the word golums you may think of goblins or some hideous beast, but believe me they are beautiful, there are two kinds of the golums in my mod, the ice golums and the lava golums [this is why the hall is half ice and half lava and also they will spawn in the hall to become the army you fight before you make it to saebren] the lava golums will be the main bad guys in the mod, but the ice ones will be just as bad but they are the elite guards of the ayleids, meaning they can punish you for just walking past them or tell you to come to their barracks for a proper punishment [ i will let you imagine what that is... ] or may make you fight in the ayleid arena which i will start work on soon [it is an idea which i have had for along time now. that you fight in the arena to pay off your debts to the guards, if you live, your debts are payed and you live, if you die... well i don't think you will be able to live then... lol] to make things better, the golums are made by mavrosh, and to be honest, they where her idea for them to be in my mod, which i think they will fit perfectly in...
the god hercine has been scrapped, to be honest i did not like him in the first place, he just did not look good in my mod, and he had no reason for being there, but just like the dragon race, he has been replaced with someone who is much sexier and fits much better into my mod, that person who will replace hercine is Boethiah...
Boethiah fits perfectly into my mod because he is the god of conspiracy, secret plots of murder, assassination, treason, and unlawful overthrow of authority, and believe it or not, this all happens in my mod and i did not even know he was the god of this until only a few weeks ago. apparently he also loves battles, so i know he will love the final battle of the mod if i ever get to doing the quest lines of the mod, also more thanks to mavrosh because she agreed to make his textures for me a few weeks ago. believe me, i think everyone will like him in this mod, especially seeing you may have to fight him near the end of the mod as well, but only if i can make different variations of the ending of the mod.
i have done even more with my mod to do with the lava golums as well because i have also started to make them an entire base for them, there will be several bases of them scattered all over the realm for them. but this is the first one, so i know how hard or easy it will be to make them bases where you could go to and have a go and fight them, but they will not be an easy fight. i have also been doing alot of research as well for resources and also other things i can use for my mod, and also it takes along time to put these things together.
... i will take some pictures of these places soon, i should be able to post them all tomorrow, but at least i have now been able to update people which have been going on...
... and also if anyone want to see the mod in more detail, you could watch this video which i made, sorry to say it is not that good because it was made very fast and the music on it is rubbish, but it does show the new temple at the beginning of it and also alot of the mod but not all of it, here is the link to the topic which i made about it, you can find the link to the video in the first post...
viewtopic.php?f=4&t=496
alot of things have been happening to me recently in real life i would not like to talk about, but they have been dragging me back alot with my mod, but i still have been able to do quite alot, so far i have been able to completely remake the temple of saebren, which is the temple in tamriel which leads to saebren, it now to be honest looks beautiful, especially the interior of it, like the outside of the temple is now all red crystals, black ayleid metal, and also white ayleid stones, [which is special to be because black, red and white are my favorite colours...
when you hear the word golums you may think of goblins or some hideous beast, but believe me they are beautiful, there are two kinds of the golums in my mod, the ice golums and the lava golums [this is why the hall is half ice and half lava and also they will spawn in the hall to become the army you fight before you make it to saebren] the lava golums will be the main bad guys in the mod, but the ice ones will be just as bad but they are the elite guards of the ayleids, meaning they can punish you for just walking past them or tell you to come to their barracks for a proper punishment [ i will let you imagine what that is... ] or may make you fight in the ayleid arena which i will start work on soon [it is an idea which i have had for along time now. that you fight in the arena to pay off your debts to the guards, if you live, your debts are payed and you live, if you die... well i don't think you will be able to live then... lol] to make things better, the golums are made by mavrosh, and to be honest, they where her idea for them to be in my mod, which i think they will fit perfectly in...
the god hercine has been scrapped, to be honest i did not like him in the first place, he just did not look good in my mod, and he had no reason for being there, but just like the dragon race, he has been replaced with someone who is much sexier and fits much better into my mod, that person who will replace hercine is Boethiah...
Boethiah fits perfectly into my mod because he is the god of conspiracy, secret plots of murder, assassination, treason, and unlawful overthrow of authority, and believe it or not, this all happens in my mod and i did not even know he was the god of this until only a few weeks ago. apparently he also loves battles, so i know he will love the final battle of the mod if i ever get to doing the quest lines of the mod, also more thanks to mavrosh because she agreed to make his textures for me a few weeks ago. believe me, i think everyone will like him in this mod, especially seeing you may have to fight him near the end of the mod as well, but only if i can make different variations of the ending of the mod.
i have done even more with my mod to do with the lava golums as well because i have also started to make them an entire base for them, there will be several bases of them scattered all over the realm for them. but this is the first one, so i know how hard or easy it will be to make them bases where you could go to and have a go and fight them, but they will not be an easy fight. i have also been doing alot of research as well for resources and also other things i can use for my mod, and also it takes along time to put these things together.
... i will take some pictures of these places soon, i should be able to post them all tomorrow, but at least i have now been able to update people which have been going on...
... and also if anyone want to see the mod in more detail, you could watch this video which i made, sorry to say it is not that good because it was made very fast and the music on it is rubbish, but it does show the new temple at the beginning of it and also alot of the mod but not all of it, here is the link to the topic which i made about it, you can find the link to the video in the first post...
viewtopic.php?f=4&t=496

Keylek- 1.0

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Re: saebren, the realm of chaos and beauty...
by Keylek » Sun Jul 19, 2009 12:23 pm
here are the pictures like which i pro maced, there are quite alot of them so some of them will be URLS...
here is the first picture, it is of a durzog, some of you may remember these beasts from mournhold which was in the elder scrolls 3. they are now roaming this realm freely, but they will be a very hard monster to kill, and they are all over the realm, they are in the realm because keylek went to many different places in his time, and he also picked things he liked from them places whilst he was there, the durzogs was one of them things...

... and here is another one as a URL but it is keylek himself fighting one of these beasts...
http://i713.photobucket.com/albums/ww13 ... -37-29.jpg
here are some pictures of the lava golums base which i talked about, as you can see in these pictures, the lava golums occupy abandoned ayleid bases and turn them into there own bases with spawrning areas and even worship areas but also so much more, but also to suite the lava golums more, lava has basically flooded the ruins to make an ideal area for the lava golums to live, but anyways here are the pics...

http://i713.photobucket.com/albums/ww13 ... -03-34.jpg
... this picture shows a worship area, the textures on the statue where done by me with a few resources and also what i could do myself...
http://i713.photobucket.com/albums/ww13 ... -58-84.jpg
here are the pictures of the temple of saebren in tamriel, as you can see, they look very much different then what they looked only a few weeks ago, i really love which i have managed to do with it because it really has a personality of its own now...

http://i713.photobucket.com/albums/ww13 ... -48-50.jpg
... only one problem with the outside of the temple is that it collides with the lost spires mod, which i find very frustrating because that means that a few rocks and bushes are now floating around the place, but luckily they are all behind the temple itself meaning it is very unlikely for you to even knottiest it at all, but here is a picture showing how close the teple of saebren is to a place in the lost spires, i only found this out a week ago, but it has really made me angry at the lost spires... but anyways if you look at the picture you can see the temple of saebren in the distance, but also for some reason abit of land colliding which is strange because i did not even edit that pecase of land, but it does not matter...
http://i713.photobucket.com/albums/ww13 ... -24-11.jpg
... here are some pictures now of the first part of the temple, as you can see, i stickied with the red crystals, white rock, and black metal like which i did outside, but in here the crystal glows which i think looks really nice...


... but here is the part i really want to show, it is the main hall in the temple, it is one of the lowest areas which you can go in the temple, you have to go down a series of stairs just to get down here because i wanted to make it realistic because this is just under the river, so i needed to make it deep or it would be colliding with the river if it was really there which i did not want to do. but as you can see with this hall, it is half ice, half lava, it is to do with the golums of the realm and this is where they shall spawn from and try to begin their invasion of tamriel, luckily there is a legion of imperial guards outside the temple but how long will they last for...? but anyways, i really like this hall, it makes its own personality, which is just so nice, it is still not quite done, i just need to do the finishing details to it and then i should be able to maybe start on another part of the realm, but anyways here are the pictures...



here is a picture of the new boats in the realm, i have picked them because there is alot of water in the realm, so it really needed some boats, so i picked some which looked fast and also strong, i then made the sails textures and also did a few other things to them and then i made the perfects boats for the realm, also here is a picture of one of the lava golums, so people will now know what they will look like...


... but anyways, as you can see, i have been doing alot this month...
here is the first picture, it is of a durzog, some of you may remember these beasts from mournhold which was in the elder scrolls 3. they are now roaming this realm freely, but they will be a very hard monster to kill, and they are all over the realm, they are in the realm because keylek went to many different places in his time, and he also picked things he liked from them places whilst he was there, the durzogs was one of them things...

... and here is another one as a URL but it is keylek himself fighting one of these beasts...
http://i713.photobucket.com/albums/ww13 ... -37-29.jpg
here are some pictures of the lava golums base which i talked about, as you can see in these pictures, the lava golums occupy abandoned ayleid bases and turn them into there own bases with spawrning areas and even worship areas but also so much more, but also to suite the lava golums more, lava has basically flooded the ruins to make an ideal area for the lava golums to live, but anyways here are the pics...

http://i713.photobucket.com/albums/ww13 ... -03-34.jpg
... this picture shows a worship area, the textures on the statue where done by me with a few resources and also what i could do myself...
http://i713.photobucket.com/albums/ww13 ... -58-84.jpg
here are the pictures of the temple of saebren in tamriel, as you can see, they look very much different then what they looked only a few weeks ago, i really love which i have managed to do with it because it really has a personality of its own now...

http://i713.photobucket.com/albums/ww13 ... -48-50.jpg
... only one problem with the outside of the temple is that it collides with the lost spires mod, which i find very frustrating because that means that a few rocks and bushes are now floating around the place, but luckily they are all behind the temple itself meaning it is very unlikely for you to even knottiest it at all, but here is a picture showing how close the teple of saebren is to a place in the lost spires, i only found this out a week ago, but it has really made me angry at the lost spires... but anyways if you look at the picture you can see the temple of saebren in the distance, but also for some reason abit of land colliding which is strange because i did not even edit that pecase of land, but it does not matter...
http://i713.photobucket.com/albums/ww13 ... -24-11.jpg
... here are some pictures now of the first part of the temple, as you can see, i stickied with the red crystals, white rock, and black metal like which i did outside, but in here the crystal glows which i think looks really nice...


... but here is the part i really want to show, it is the main hall in the temple, it is one of the lowest areas which you can go in the temple, you have to go down a series of stairs just to get down here because i wanted to make it realistic because this is just under the river, so i needed to make it deep or it would be colliding with the river if it was really there which i did not want to do. but as you can see with this hall, it is half ice, half lava, it is to do with the golums of the realm and this is where they shall spawn from and try to begin their invasion of tamriel, luckily there is a legion of imperial guards outside the temple but how long will they last for...? but anyways, i really like this hall, it makes its own personality, which is just so nice, it is still not quite done, i just need to do the finishing details to it and then i should be able to maybe start on another part of the realm, but anyways here are the pictures...



here is a picture of the new boats in the realm, i have picked them because there is alot of water in the realm, so it really needed some boats, so i picked some which looked fast and also strong, i then made the sails textures and also did a few other things to them and then i made the perfects boats for the realm, also here is a picture of one of the lava golums, so people will now know what they will look like...


... but anyways, as you can see, i have been doing alot this month...

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