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    •  Downloads: 1162

    •  File Size: 4243

    •  Version: 1.0
    •  Author: thecaptainhere

A mod that adds rune slots to most equip-able gear in Dragon Age. The amount of slots depends on the material type of the equipment (ie. iron, silverite). The following list shows the maximum possible rune slots for each type of gear:

longsword, dagger, mace, greatsword, maul, battleaxe, greataxe: 3 (unchanged)

shortbow, longbow, crossbow, shields, chest armor: 2

staff, gloves, boots: 1

clothing, helmets, rings, amulets: 0 (unchanged)

Remember these are the maximum possible slots and that not every item will have this many rune slots if any. The material grade needs to be high enough. Don't ask me why I didn't just make everything the same as swords. I suppose I am trying to maintain a level of balance. I would have decreased the amount for one-handed swords but I didn't want to mess with anyone's existing rune setup.

Also it might be worth mentioning that some types of runes probably won't work in armor. For example "chance of paralysis" probably won't work on armor since you don't attack with it, but "physical resistance" would be one that makes sense.

Runes for Everything

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 Downloads offline


A mod that adds rune slots to most equip-able gear in Dragon Age. The amount of slots depends on the material type of the equipment (ie. iron, silverite). The following list shows the maximum possible rune slots for each type of gear:

longsword, dagger, mace, greatsword, maul, battleaxe, greataxe: 3 (unchanged)

shortbow, longbow, crossbow, shields, chest armor: 2

staff, gloves, boots: 1

clothing, helmets, rings, amulets: 0 (unchanged)

Remember these are the maximum possible slots and that not every item will have this many rune slots if any. The material grade needs to be high enough. Don't ask me why I didn't just make everything the same as swords. I suppose I am trying to maintain a level of balance. I would have decreased the amount for one-handed swords but I didn't want to mess with anyone's existing rune setup.

Also it might be worth mentioning that some types of runes probably won't work in armor. For example "chance of paralysis" probably won't work on armor since you don't attack with it, but "physical resistance" would be one that makes sense.


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