Download - 2.43 MB
Physis III is as you may have guessed, the third and most recent addition to the Physis line up.
In addition to the two Islands from Physis I and Physis II - Physis III has adds another fairly small map that contains yet even more new ways to experiment with the Crysis physics engine. While Physis I seemed more Object or Building orientated, Physis II seemed more Rube Goldberg Device orientated; Physis III comes across as focusing more on different ways to use Koreans and Rag-dolls to accomplish any number of amusing outcomes.
Out of the new additions on this Island, I found the most entertaining to be the Barrel vs Koreans, while a simple invention - it's a new way of looking at a classic weapon.
-- PHYSIS III --
First of all, thank you for playing/testing this third version of Physis. It features the first two islands (again with
some minor changes and adjustments) and an all-new third one with some more "attractions" to play and mess around with.
Please remember: All islands were created to showcase the game's physics engine - no great graphics or story at all.
There are still some minor bugs (such as the flying/disappearing/resting objects) which are pretty hard to fix since they obviously
appear whenever they want to, which means you can play the map without having any bugs and the next time there might be some.
For further information and updates concerning PHYSIS, head over to crymod.com or crysis-hq.com.
Note: Feel free to remove all previous versions since this one includes everything already released.
* Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
* Eventually backup existing levels with the same name.
* Copy the level folder from the downloaded file into the current game folder (Game/Levels).
* Start Crysis.
* Open console and type in "con_restricted 0" (without "") to allow access to console commands.
* Load the map by typing in "map physis" (Without "") and press Enter.
Important: Do NOT rename the folder or any files because the map won't work correctly.
Constructive feedback is highly appreciated.
- poomuckel (tinoodle [at] lycos [dot] de)