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    •  Downloads: 1346

    •  File Size: 102013

    •  Version: 1.4.2
    •  Author: Nikivich

Innodil's Pocket Plane
-------------------------------------------------
Author: Nikivich
URL: http://www.dragonagenexus.com/downloads/file.php?id=410

Innodil's Pocket Plane gives you a full blown PARTY CAMP REPLACEMENT. The addon gives you a stone that you can use to teleport to and from your own pocket plane from anywhere in the world giving you access to lots and lots of storage, merchants, an enchanter and some special stuff. You can control all your followers and even extend the plane with containers, NPCs and merchants of your choosing.

The pocket plane features:
- all sorts of different containers to store all the loot you can't keep in your inventory. It features armor stands, weapons stand, a crafting material rack, several chests, ...
- A magical chest that you can use as storage: it uses the same interface as merchants so you can sort your loot by type.
- The Keeper: a magical creature that has an UNLIMITED supply of ALL crafting materials (potions, poisons and traps) and sells some backpacks
- The Tome of Secrets: a tome you can use to unlock ALL specializations, at no cost
- An enchanter for all your enchanting needs.
- Change your party at will while in the plane. And yes, when you teleport back your party is still changed. This is also useful when you want to equip or use abilities of followers not currently in your party while in the plane.
- An extension system, allowing you to specify up to 11 custom Containers/NPCs/Merchants to add to the plane. See below for more info!

Configuration
-------------------------------------------------
You can configure some options for the module by editing "DragonAge.ini" in "[YOUR USER FOLDER]\My Documents\Bioware\Dragon Age\Settings\".
Note that adding these options is ONLY needed if you don't want the default behaviour (see below for explanation).
Add the following to the end of the file:

[InnodilPocketPlane]
KeeperBuyRate=5
KeeperSellRate=130
PreventCombatTeleport=1

KeeperBuyRate/KeeperSellRate:
- Used to change how much items bought from the keeper cost and how much you get when selling stuff to him
- The numbers work like this:
- 100 means the keeper will buy/sell at actual value of the items
- 150 means the keeper will buy/sell at 150% of the actual value
- 50 means the keeper will buy/sell at 50% of the actual value
- etc...
- The defaults are set so the keeper will:
- Buy items at only 5% of the actual value (this is because it's not meant as a buying merchant)
- Sell items at 130% of the actual value (this is compareable to the prices of the camp merchant)

PreventCombatTeleport:
- Since you could use the teleport to "escape" from a hard battle, fix up in the plane and jump right back into the fray, teleporting is prevented during combat by default.
- Setting this ini setting to 0 (zero) will ALLOW you to use the teleport stone again while in combat.

Extension System
----------------

To extend the pocket plane you don't need to be a modder. You need a DAO resource and it's tag and that's about it.
If you want to add something created by somebody else, and you don't know how to get the resource filename and tag, you should ask the author.
Please don't contact me with these questions because I can't help you!

Extending consists of editing and compiling an 2DA file that my mod can read to manage the extensions.
In the downloads section, download the "extensions.zip" file and read the "HOWTO.txt" for instructions

Installation and Uninstallation
-------------------------------------------------

There are 2 ways to install this mod
1 Preferred: Use "DAModder"
- You can download it here: http://www.dragonagenexus.com/downloads/file.php?id=286

2 Use Dragon Age's default daupdater.exe
- Download inno_pp_*.dazip (* is the version number)
- Run "daupdater.exe"
- Select the downloaded *.dazip file
- Click "install"
- Run the game and enjoy

Known issues and bugs
-------------------------------------------------

There are no known issues at this time.

Compatibility issues
-------------------------------------------------

None at this time.
- Follows all the "rules for compatible mods" and does not override any core items/scripts
- Should be compatible with all other mods (except those that DO override core stuff they shouldn't...)

Changelog
-------------------------------------------------
1.4.2
- FIX: Fixed the "black area" issue some people where having
- NOTE: Game version 1.02 is now REQUIRED for this mod.

1.4.1
- ONLY CONTAINS "Extension System" FIXES, you don't need this is you don't use extensions...
- FIX: Fixed bug in extension system, extensions where reset after game exit (loosing everything in containers etc)
- NEW: Added sample merchant to the extension package (version 2) and added explanation on how to create custom merchants (HOWTO.txt in extension package)

1.4
- NEW: Almost doubled the available storage, some new types of containers too...
- NEW: A brand new extension system! You can now easily add up to 11 custom Containers/NPCs/Merchants to the pocket plane.

1.3
- FIX: Added "back" options to all branches of the Keeper's conversation
- MISC: Removed shadow armor as reward. There are many mods with custom items, I feel this mod should focus on other stuff.
- FIX: Finally found a solution to solve the teleport back issues. From now on, each party member's exact location is stored when using the teleport and each character teleports back to his exact location.
- NEW: Added enchanter NPC to pocket plane.
- CHANGE: Completely rewrote conversations (Toolset suddenly "forgot" all my strings :/ )
- FIX: The module now forces the teleport item to be useable on the Hero. However, I can not verify the fix 100% (used some saved game of other people). So please let me know if some of you still have this issue.
- FIX: Added toxin extract to the keeper store
- NEW: Added some "basic" recipes for potions, poisons and traps to the keeper store.
- NEW: Teleport is now prevented during combat to balance out this mod, since you could use the teleport to "escape" from a hard battle, fix up and jump back into the fray.
I added a new INI setting though to override this if you still wish to teleport during combat. Since this is a considered "cheating", the default is to NOT allow it.

1.2
- NEW: Added a pair of daggers (only if you are warrior or rogue) to the shadow armor "keeper reward", and "downgraded" armor a bit (note if you already got the armor, the stats won't change)
- NEW: Changed default buy/sell rates for keeper since he was selling much too cheap. Settings can be overridden in "DragonAge.ini" though
- FIX: Fixed bug in Tome Of Secrets, specialization where only unlocked if you previously had the achievement in the game. Now related achievements are unlocked too.

1.1
- FIX: Fixed issue with module script (some paths still forwarded to module_core, causing the known issues with that)
- MISC: Removed some leftover stuff from testing

1.0
- Initial Release

Innodils Pocket Plane

Item Image

 Downloads offline


Innodil's Pocket Plane
-------------------------------------------------
Author: Nikivich
URL: http://www.dragonagenexus.com/downloads/file.php?id=410

Innodil's Pocket Plane gives you a full blown PARTY CAMP REPLACEMENT. The addon gives you a stone that you can use to teleport to and from your own pocket plane from anywhere in the world giving you access to lots and lots of storage, merchants, an enchanter and some special stuff. You can control all your followers and even extend the plane with containers, NPCs and merchants of your choosing.

The pocket plane features:
- all sorts of different containers to store all the loot you can't keep in your inventory. It features armor stands, weapons stand, a crafting material rack, several chests, ...
- A magical chest that you can use as storage: it uses the same interface as merchants so you can sort your loot by type.
- The Keeper: a magical creature that has an UNLIMITED supply of ALL crafting materials (potions, poisons and traps) and sells some backpacks
- The Tome of Secrets: a tome you can use to unlock ALL specializations, at no cost
- An enchanter for all your enchanting needs.
- Change your party at will while in the plane. And yes, when you teleport back your party is still changed. This is also useful when you want to equip or use abilities of followers not currently in your party while in the plane.
- An extension system, allowing you to specify up to 11 custom Containers/NPCs/Merchants to add to the plane. See below for more info!

Configuration
-------------------------------------------------
You can configure some options for the module by editing "DragonAge.ini" in "[YOUR USER FOLDER]\My Documents\Bioware\Dragon Age\Settings\".
Note that adding these options is ONLY needed if you don't want the default behaviour (see below for explanation).
Add the following to the end of the file:

[InnodilPocketPlane]
KeeperBuyRate=5
KeeperSellRate=130
PreventCombatTeleport=1

KeeperBuyRate/KeeperSellRate:
- Used to change how much items bought from the keeper cost and how much you get when selling stuff to him
- The numbers work like this:
- 100 means the keeper will buy/sell at actual value of the items
- 150 means the keeper will buy/sell at 150% of the actual value
- 50 means the keeper will buy/sell at 50% of the actual value
- etc...
- The defaults are set so the keeper will:
- Buy items at only 5% of the actual value (this is because it's not meant as a buying merchant)
- Sell items at 130% of the actual value (this is compareable to the prices of the camp merchant)

PreventCombatTeleport:
- Since you could use the teleport to "escape" from a hard battle, fix up in the plane and jump right back into the fray, teleporting is prevented during combat by default.
- Setting this ini setting to 0 (zero) will ALLOW you to use the teleport stone again while in combat.

Extension System
----------------

To extend the pocket plane you don't need to be a modder. You need a DAO resource and it's tag and that's about it.
If you want to add something created by somebody else, and you don't know how to get the resource filename and tag, you should ask the author.
Please don't contact me with these questions because I can't help you!

Extending consists of editing and compiling an 2DA file that my mod can read to manage the extensions.
In the downloads section, download the "extensions.zip" file and read the "HOWTO.txt" for instructions

Installation and Uninstallation
-------------------------------------------------

There are 2 ways to install this mod
1 Preferred: Use "DAModder"
- You can download it here: http://www.dragonagenexus.com/downloads/file.php?id=286

2 Use Dragon Age's default daupdater.exe
- Download inno_pp_*.dazip (* is the version number)
- Run "daupdater.exe"
- Select the downloaded *.dazip file
- Click "install"
- Run the game and enjoy

Known issues and bugs
-------------------------------------------------

There are no known issues at this time.

Compatibility issues
-------------------------------------------------

None at this time.
- Follows all the "rules for compatible mods" and does not override any core items/scripts
- Should be compatible with all other mods (except those that DO override core stuff they shouldn't...)

Changelog
-------------------------------------------------
1.4.2
- FIX: Fixed the "black area" issue some people where having
- NOTE: Game version 1.02 is now REQUIRED for this mod.

1.4.1
- ONLY CONTAINS "Extension System" FIXES, you don't need this is you don't use extensions...
- FIX: Fixed bug in extension system, extensions where reset after game exit (loosing everything in containers etc)
- NEW: Added sample merchant to the extension package (version 2) and added explanation on how to create custom merchants (HOWTO.txt in extension package)

1.4
- NEW: Almost doubled the available storage, some new types of containers too...
- NEW: A brand new extension system! You can now easily add up to 11 custom Containers/NPCs/Merchants to the pocket plane.

1.3
- FIX: Added "back" options to all branches of the Keeper's conversation
- MISC: Removed shadow armor as reward. There are many mods with custom items, I feel this mod should focus on other stuff.
- FIX: Finally found a solution to solve the teleport back issues. From now on, each party member's exact location is stored when using the teleport and each character teleports back to his exact location.
- NEW: Added enchanter NPC to pocket plane.
- CHANGE: Completely rewrote conversations (Toolset suddenly "forgot" all my strings :/ )
- FIX: The module now forces the teleport item to be useable on the Hero. However, I can not verify the fix 100% (used some saved game of other people). So please let me know if some of you still have this issue.
- FIX: Added toxin extract to the keeper store
- NEW: Added some "basic" recipes for potions, poisons and traps to the keeper store.
- NEW: Teleport is now prevented during combat to balance out this mod, since you could use the teleport to "escape" from a hard battle, fix up and jump back into the fray.
I added a new INI setting though to override this if you still wish to teleport during combat. Since this is a considered "cheating", the default is to NOT allow it.

1.2
- NEW: Added a pair of daggers (only if you are warrior or rogue) to the shadow armor "keeper reward", and "downgraded" armor a bit (note if you already got the armor, the stats won't change)
- NEW: Changed default buy/sell rates for keeper since he was selling much too cheap. Settings can be overridden in "DragonAge.ini" though
- FIX: Fixed bug in Tome Of Secrets, specialization where only unlocked if you previously had the achievement in the game. Now related achievements are unlocked too.

1.1
- FIX: Fixed issue with module script (some paths still forwarded to module_core, causing the known issues with that)
- MISC: Removed some leftover stuff from testing

1.0
- Initial Release


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