Download - 5.06 MB
This mod simply makes all weapons and ammo use their already existing high resolution 1st person textures all the time.
-As with any high resolution textures expect a slight performance decrease.
-This mod uses the fixed versions of the weapon meshes from the Unofficial Fallout 3 Patch.
-Operation Anchorage weapons and ammo will also use their high resolution 1st person textures now too.
-This mod simply repoints all the weapon\ammo meshes (.nif) to use the high resolution 1st person textures.
-This mod is fully compatiable with any weapon\ammo texture replacers as this simply modifies the meshes (.nif) them selfs not any textures.
-Accidentally missed switching in the high res textures for 2 little bits of the Lincoln Rifle, 1 little bit on the Operation Anchorage 10mm Pistol, whole Operation Anchorage 10mm Silenced Pistol, 1 little bit on the Operation Anchorage Chinese Assult Rifle, 1 little bit on the Operation Anchorage Combat Shotgun, 1 little bit on the Frag Grenade, 2 little bits on the Bottle Cap Mine, 4 little bits on the Plasma Mine, 1 little bit on the 10mm Pistol, 3 little bits on the 10mm Silenced Pistol, 1 little bit on the 10mm Submachine Gun, 3 little bits on the Scoped .44 Magnum, 2 little bits on the .44 Magnum, 1 little on the Alien Blaster, 4 little bits on the Dart Gun, 1 little bit on the Chinese Pistol, 1 little bit on the Chinese Assault Rifle, 5 little bits on the Fatman, 5 little bits on the Missile Launcher, 1 little bit on the Combat Shotgun, 1 little bit on the Sniper Rifle (went and checked every single mesh so their shouldn't be anymore issues).
-Removed a few meshes that are duplicates and not used\usable.
-Fixed missing normalmap on a few parts of the Chinese Assault Rifle, Bethesda broke their naming rules.
-Chinese Officer's Sword and Jingwei's Shocksword now use their 1st person environmental mask, from some reason Bethseda made a 1st person texture of the environmental mask for the sword unlike every other weapon\ammo.