• Home
  • Forums
  • Register
  • Login
  • Contact
  • Facebook
  • Twitter
GamesElder Scrolls OblivionMods
  • Description  Description
  • Images  Images
  • Comments  Comments
  • Files  Files
  • Ratings  Ratings
  • Statistics  Statistics
  • FAQ
  • Members
  • Register
  • Login

Harvest Flora

Harvest Flora
Rate this:   
Please wait...

Downloads Harvest Flora  Download - 5.37 MB




Elder Scrolls Oblivion  Elder Scrolls Oblivion



Views  Views: 443


Downloaded  Downloaded: 111



Version  3.0.1


Author  Quarn and Dejunai


This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anyway so the flowers disappear instead (think of it as you snapping them off to let yourself know you've already collected the roots from it).



Add-ons

NoMushroomStalks
This will makes mushrooms disappear entirely when harvested instead of leaving stalks behind.



Installing:

Copy the contents of the NoMushroomStalks folder into your Bethesda SoftworksOblivionData folder.
Uninstalling: Delete the HarvestFlora folder located in Bethesda SoftworksOblivionDataMeshes.



Harvest [Flora] - Shivering Isles.esp

Adds support for the new flora added by the official expansion pack: Shivering Isles.
Note: This must be loaded after Harvest [Flora].esp



Harvest [Flora] - DLCFrostcrag.esp

Adds support for the new flora added by the official mod: Frostgrag Spire.
Note: This must be loaded after DLCFrostcrag.esp and Harvest [Flora].esp



Harvest [Flora] - DLCVileLair.esp

Adds support for the new flora added by the official mod: The Vile Lair.
Note: This must be loaded after DLCVileLair.esp and Harvest [Flora].esp



Notes, Known Issues & Incompatibilities

-Behaviour of Nirnroot remains unchanged.
-Pitcher Plants have no ingredient so they will now become un-harvestable (next time the cell resets you'll be unable to attempt to harvest nothing from them).
-Attacking plants like the Spiddel Stick will no longer attack you once harvested.



Installing

1.) Extract the files from the archive and place them into your Bethesda SoftworksOblivionData folder.
2.) Start the Oblivion Launcher and go to Data Files.
3.) Enable the plugins you want.
3.) Enjoy!



Upgrading

1.) When upgrading from previous versions of Harvest [Flora] make sure you remove all the old files located in your Bethesda SoftworksOblivionData folder:
DEJ Harvest - Flora - CPU.esp
DEJ Harvest - Flora - LIST.txt
DEJ Harvest - Flora - LITE.esp
DEJ Harvest - Flora - README.txt
DEJ Harvest - Flora - STOP.esp
DEJ Harvest - Flora.bsa
DEJ Harvest - Flora.esp
2.) Install new version and activate the plugins and you're good to go!



Uninstalling

1.) Delete the following from your Bethesda SoftworksOblivionData folder:
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
Harvest [Flora].bsa
Harvest [Flora] Readme.html
2.) And you're done!



FAQ (Frequently Asked Questions)

Question: Something strange is happening, plants aren't appearing harvested or it's happening very slowly, what's wrong?
Answer: What you have is the animation bug (not caused by Harvest [Flora] or any other mod), it usually happens in gamesaves over 200 hours and affects anything animated. To fix this problem you'll need to use zBobGuy's Animation Fixer on your afflicted gamesaves.



Q: Will I loss my plants if I remove Harvest [Flora] or upgrade to a new version of Harvest [Flora]?

A: No and No. Since Harvest [Flora] v3.0.0 plants are no longer disabled and it also acts as a STOP plugin from the previous versions of Harvest [Flora] undoing any disabled flora thus it is safe to enable/disable Harvest [Flora] whenever you like without fear of losing flora.



Q: Harvest [Flora] broke my plants in the Vile Lair!!! what do I do?

A: Was a nasty little bug but has since been fixed in Harvest [Flora] v3.0.0, to get your flora back you'll need to disable DLCVileLair.esp load any afflicted gamesave and resave them then enable DLCVileLair.esp again. Warning: make sure you take any items you want out of the Vile Lair or you'll lose them, also you'll have to purchase all the upgrades again!



Disclaimer

Harvest [Flora] is provided free and "as is", use at your own risk; we cannot be held responsible/liable for anything that happens while using it. Feel free to host the Harvest [Flora] anywhere you want but only in its original unmodified package; please do not release your own modified versions of it.



Thanks

The NifSkope Team - Big thanks for this very awesome tool, this mod wouldn't of been possible without it!
XMarksTheSpot - For showing us the way of visibility animations.
DrangonFireSG - For work on the previous versions of Harvest [Flora].
mmmpld - For tweaking the appearance of some plants.
Vasiliy - For his great BSA Commander program that was used to create Harvest [Flora]'s BSA.






Related topics



Related topics


  • Morrowind Vs Oblivion. Which has the best Mods?
    1, 2by Webslug » February 12th, 2009, 8:45 pm
    8 Replies
    3028 Views
    Last post by Webslug View the latest post
    August 8th, 2009, 4:20 pm
    Elder Scrolls III - Morrowind
  • Your Top 5 Oblivion Mods.
    1, 2, 3by Webslug » March 1st, 2009, 12:46 pm
    13 Replies
    3018 Views
    Last post by Userper View the latest post
    July 28th, 2010, 5:54 pm
    Elder Scrolls IV - Oblivion
  • Essential Oblivion Mods
    by Webslug » July 6th, 2010, 9:31 am
    1 Replies
    4100 Views
    Last post by Renegade0 View the latest post
    July 23rd, 2010, 9:55 pm
    Elder Scrolls IV - Oblivion
  • Oblivion Mods FAQ
    by loder » August 28th, 2010, 4:52 pm
    1 Replies
    572 Views
    Last post by loder View the latest post
    August 28th, 2010, 4:53 pm
    Elder Scrolls IV - Oblivion
  • Help with Mods?
    by slygothmog » February 27th, 2010, 9:46 pm
    1 Replies
    598 Views
    Last post by Rebel O Conner View the latest post
    April 28th, 2010, 10:40 am
    Elder Scrolls IV - Oblivion
  • Mods
    by Goldknife » March 15th, 2012, 6:36 pm
    2 Replies
    335 Views
    Last post by Goldknife View the latest post
    March 16th, 2012, 2:02 am
    Xbox
  • Sims 3 Mods
    1, 2by Saturn Celeste » September 19th, 2010, 12:25 pm
    7 Replies
    17402 Views
    Last post by Saturn Celeste View the latest post
    September 21st, 2010, 1:47 pm
    The Sims 3
  • Three mods Skyrim already needs
    by loder » February 25th, 2011, 2:50 pm
    4 Replies
    1731 Views
    Last post by loder View the latest post
    February 27th, 2011, 5:24 pm
    Elder Scrolls V - Skyrim

    Search

      Keyleks Humans To Dremora
      Dremora & Skeleton Army
    • FAQ
    • Games
    • Top 100
    • New Uploads
    • New posts
    • Active topics
    • Unanswered posts
    • Members
    • Register
    • Login

    New posts

    • Dead Nvidia 9800GT fan
    • UnikGamer: ranking of the Video games
    • Darwin's ME3 pics
    • I.m Australian so don't hold that against me.
    • Chrono here.
    • International Day Against Homophobia and Transphobia
    • HELLO!! =)
    • greetings and merry meet
    • The Internet Kill Switch With Global Wiretapping Capability
    • Derek by Ricky Gervais

    Login

    Style

    0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
    Top