ESO monthly subscription
Playing The Elder Scrolls Online will require a monthly subscription fee, as confirmed in an interview with Gamestar. “Going with any other model meant that we would have to make sacrifices and changes we weren’t willing to make,” ZeniMax Studios Game Director Matt Firor stated in the interview, elaborating with a bunch of reasons why he believes TES isn’t a good fit for free-to-play.
“The Elder Scrolls games are all about allowing the player to go where they want, be who they want, and do what they want,” Firor explained. “We feel that putting pay gates between the player and content at any point in game ruins that feeling of freedom, and just having one small monthly fee for 100% access to the game fits the IP and the game much better than a system where you have to pay for features and access as you play. The Elder Scrolls Online was designed and developed to be a premium experience: hundreds of hours of gameplay, tons of depth and features, professional customer support – and a commitment to have ongoing content at regular intervals after launch. This type of experience is best paired with a one-time fee per month, as opposed to many smaller payments that would probably add up to more than $14.99/month anyway.”
He added that “players will appreciate not having to worry about being ‘monetized’ in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days. The fact that the word ‘monetized’ exists points to the heart of the issue for us: We don’t want the player to worry about which parts of the game to pay for – with our system, they get it all.”
To get it all will require $14.99/€12.99/£8.99, which is about standard for the few MMOs sticking with the subscription model these days, in the face of what must be immense pressure to switch to free-to-play. Star Wars: Tales of the Old Republic, Lord of the Rings Online, Tera, Rift: these have all made the switch to the free-to-play model since development on TESO began.
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Re: ESO monthly subscription
Just a few days ago, we first learned that the upcoming Elder Scrolls Online would eschew the free-to-play model in favor of a standard $15/month subscription that would provide what General Manager Matt Firor called "100 percent access to the game." Yesterday, though, Firor revealed in a new interview that the game will also include a shop that lets players purchase non-vital items and services with real money.
"There won't be anything like bonus points, but we'll have a shop to buy kind of fun stuff and services too, like name changes and things like that," Firor said in an interview with German site Buffed. "But it's not part of the core game. Anything in the core game is included in the subscription."
It's hard to know exactly what Firor means by "fun stuff," but it's likely the game will charge additional money for purely cosmetic items and other things that don't directly affect gameplay. Still, some players may bristle at being asked to pay additional money for anything on top of purchasing the base game and paying a monthly fee for access.
Back in July, game developer Blizzard also announced that it would add a cash shop to its subscription-based MMO World of Warcraft in certain regions. The shop will sell players items that directly affect gameplay stats, from experience buffs to Charms of Good Fortune to pets and mounts. That move follows the company's controversial deep integration of a real-money auction house into the gameplay of Diablo III.
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