Elder Scrolls 5 in production, 'is a direct sequel'
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Elder Scrolls 5 in production, 'is a direct sequel'
by alex2avs » November 24th, 2010, 1:42 pm
Bethesda Game Studios is hard at work on the fifth game in the Elder Scrolls series, according to a new report.
It's a direct sequel to 2006's stonking great fantasy role-playing game Elder Scrolls IV: Oblivion, Eurogamer Denmark said.
We've asked the author of the story, Eurogamer Denmark Editor-in-chief Kristian West, to translate into English for us (apparently Google doesn't do it justice). Here's what he said:
"This source not only confirmed that the game is in current production, but also spoke briefly about the content - with fantasy-sounding phrases like Dragon Lord, something with The Blades - and that voice acting for the characters in the game is currently happening in the weeks to follow.
"The same source confirmed, with official game documents in hand, that this will be the chronological sequel to what happened in The Elder Scrolls IV: Oblivion, which is the latest game in the now 16-years-old Elder Scrolls saga and by itself one of the better RPGs for PC and consoles.
"The sequel to Oblivion is coming, we can hereby confirm without hesitation. It's been a while since 2006, hasn't it?"
Rumour of an Elder Scrolls sequel has been rife since Oblivion's launch.
In August Bethesda Game Studios told Eurogamer the majority of its 90 or so staff are beavering away on the new game - thought to be a new Elder Scrolls title - which has been in development for two years.
Executive producer Todd Howard said in an interview with Eurogamer at QuakeCon that the studio's current title will be announced soon, but he couldn't say exactly when. "I have a sense but we're not ready even to talk about [the timing of the announcement], because it might change. I don't want to disappoint people.
"One thing I can say is that from when you first hear about it to when it's out will be the shortest it's been for us. It's pretty far along. When we show it, we want to show a lot, because there's a lot of game there to play right now.
"You know, if [global VP of PR and marketing] Pete Hines came in and said, 'I want you to show it,' I'd be like, 'Okay, I'm ready to show it.' But we've just decided for now not to yet."
Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.
"Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that," he said.
"I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game."
Source : http://www.eurogamer.net/articles/2010- ... -the-works
===
Well , I'm sure happy to hear that. I do hope that there will be no need to buy a new pc for it :D
It's a direct sequel to 2006's stonking great fantasy role-playing game Elder Scrolls IV: Oblivion, Eurogamer Denmark said.
We've asked the author of the story, Eurogamer Denmark Editor-in-chief Kristian West, to translate into English for us (apparently Google doesn't do it justice). Here's what he said:
"This source not only confirmed that the game is in current production, but also spoke briefly about the content - with fantasy-sounding phrases like Dragon Lord, something with The Blades - and that voice acting for the characters in the game is currently happening in the weeks to follow.
"The same source confirmed, with official game documents in hand, that this will be the chronological sequel to what happened in The Elder Scrolls IV: Oblivion, which is the latest game in the now 16-years-old Elder Scrolls saga and by itself one of the better RPGs for PC and consoles.
"The sequel to Oblivion is coming, we can hereby confirm without hesitation. It's been a while since 2006, hasn't it?"
Rumour of an Elder Scrolls sequel has been rife since Oblivion's launch.
In August Bethesda Game Studios told Eurogamer the majority of its 90 or so staff are beavering away on the new game - thought to be a new Elder Scrolls title - which has been in development for two years.
Executive producer Todd Howard said in an interview with Eurogamer at QuakeCon that the studio's current title will be announced soon, but he couldn't say exactly when. "I have a sense but we're not ready even to talk about [the timing of the announcement], because it might change. I don't want to disappoint people.
"One thing I can say is that from when you first hear about it to when it's out will be the shortest it's been for us. It's pretty far along. When we show it, we want to show a lot, because there's a lot of game there to play right now.
"You know, if [global VP of PR and marketing] Pete Hines came in and said, 'I want you to show it,' I'd be like, 'Okay, I'm ready to show it.' But we've just decided for now not to yet."
Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.
"Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that," he said.
"I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game."
Source : http://www.eurogamer.net/articles/2010- ... -the-works
===
Well , I'm sure happy to hear that. I do hope that there will be no need to buy a new pc for it :D
Last edited by loder on November 24th, 2010, 8:44 pm, edited 1 time in total.
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Re: Elder Scrolls 5 in production, 'is a direct sequel'
by Rebel O Conner » November 24th, 2010, 5:01 pm
the thing i'm afraid with ES5 is everybody wait for it for so much time we have a rick to be disapointed.
but i continue to wait anyway.
but i continue to wait anyway.
You can get much farther with a kind word and a gun than you can with a kind word alone.
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Re: Elder Scrolls 5 in production, 'is a direct sequel'
by Darwin Machiavelli » November 24th, 2010, 5:03 pm
Rebel O Conner wrote:the thing i'm afraid with ES5 is everybody wait for it for so much time we have a rick to be disapointed.
but i continue to wait anyway.
For all we know though, it could be announced as early as E3 next year.
Looking forward to this
Typical video game translations:
¡Te quiero ver... con una bala en tu cabeza!
Je veux te voir... avec une balle dans ta tête!
I want to see you… with a bullet in your head!
(~I was bored and made this~)

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Re: Elder Scrolls 5 in production, 'is a direct sequel'
by Keylek » November 25th, 2010, 3:23 pm
i dont like the sound of it using the fallout 3 engine, the engine itself is very buggy, expecally with quad core processors and unlike the TES4 engine, makes the game act slower with even just a few mods, the truth they are using that engine still is due to it is cheap, not powerfull. and also only two years of development so far? i really do not trust that, i say a big gamer like that will need at least another 1-2 years to make sure its perfect. it is nice to hear that they are making another game, but yet i still think they should of thought about the engine first. yet if they are using the same engine, that will allow mods from fallout to be transfered over to the next elderscrolls extreamly fast, like body mods and also maybe some other mods which will be abit unusural like modern weapons, mainly for the lols...
really though, my opinion about this will not be certain untill the game is closer to release and more infomation is released about the development.
really though, my opinion about this will not be certain untill the game is closer to release and more infomation is released about the development.

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Re: Elder Scrolls 5 in production, 'is a direct sequel'
by DarkNinja13 » November 26th, 2010, 4:10 am
I just hope that Bethesda doesn't do what they did with FO:NV - and that is steam required. While I understand they why, some of the crap built into Steam I hated.
1) I don't like that someone somewhere can look and see what I'm doing or what I've done, it's nobody's business what I am doing. That's why I game - to get away from people
2) An achievements system? What are we, hamsters? When I meet these "achievement whores" who live to do every single thing in a game I always ask them the same question: "You're a virgin, aren't you?". Besides, if I wanted to score achievements, I'd play on consoles instead of PC. I want to tweak the daylights out of it, not score bragging rights.
3) The waiting. I recently formatted my drive, and when I reinstalled NV I looked at the crap on the install disk - NOTHING, only the Steam installer. So I had to wait for Steam to install, and then wait AGAIN for NV to install. I dropped $50 for a "free" service, which just handed me a game. Huh, what? Cut out the blasted middle-man and let me play.
I will say this: If ES5 requires Steam, I will walk away from the whole franchise (as well as Bethesda). I love TES, but I hate Steam more.
I hope they learn from the debacle that is New Vegas.
1) I don't like that someone somewhere can look and see what I'm doing or what I've done, it's nobody's business what I am doing. That's why I game - to get away from people
2) An achievements system? What are we, hamsters? When I meet these "achievement whores" who live to do every single thing in a game I always ask them the same question: "You're a virgin, aren't you?". Besides, if I wanted to score achievements, I'd play on consoles instead of PC. I want to tweak the daylights out of it, not score bragging rights.
3) The waiting. I recently formatted my drive, and when I reinstalled NV I looked at the crap on the install disk - NOTHING, only the Steam installer. So I had to wait for Steam to install, and then wait AGAIN for NV to install. I dropped $50 for a "free" service, which just handed me a game. Huh, what? Cut out the blasted middle-man and let me play.
I will say this: If ES5 requires Steam, I will walk away from the whole franchise (as well as Bethesda). I love TES, but I hate Steam more.
I hope they learn from the debacle that is New Vegas.
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