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Dremora & Skeleton Army

Dremora & Skeleton Army
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Downloads Dremora & Skeleton Army  Download - 1.18 MB




Elder Scrolls Oblivion  Elder Scrolls Oblivion



Views  Views: 1,496


Downloaded  Downloaded: 360



Version  v4


Author  pierrejaquet


This mod for the Elder Scrolls Oblivion game allows you to summon various permanent creatures to help fight for you.

What does this mod contain?

You will receive four spells:
Create dremora: Summon a permanent dremora at your side.
Delete dremoras: Unsummon all the dremora you summoned ( Even if they are not if the same cell as you, nice huh ).
Create skeleton: Summon a permanent skeleton at your side.
Delete skeletons: Unsummon all the skeletons you summoned ( Even if they are not if the same cell as you, nice huh ).

Details
=======
OMG WTF! where can I download that cool mount ? Pray and you will be answered: http://d.namipan.com/d/2d87fe4bb8cf669b78203f40523542a1b2c977d97fea2200

Does this mod cause bloating?
No, dremoras are created with createfullactorcopy and references and baseIDs are cleaned from the savegame with deletefullactorcopy, and the items are added after the clone is created and removed before the clone is suppressed.

can I supress the dremoras/skeleton even if they are not in the same cell as me?
Yes, they can be supressed no matter the place.

Can the dremora/skeleton follow and wait?
Yes, just activate/talk to them.



Install
=======
1. Put the two esp. files in your oblivion/data directory

2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp files.


History
=======
v4
-Added skeleton for necromancers
-Minions can now follow and wait.

v3
-Delete minion spell is now more efficient.

-Added a guard section. So there are now two dremoras section independant from each other.


V2
-Fixed the garbage system faction recognition problem: You can now supress dremoras that got stuck in a closed oblivion gate.

-A few scripts improvements here and there: Delete minion spell is now more efficient.

v1 released


Credits
=======
Thanks to J3X for the skeleton meshes: http://tesnexus.com/downloads/file.php?id=14159
Thanks to Shadowydoom3 for skeleton textures: http://tesnexus.com/downloads/file.php?id=24837
Thanks to Ismelda for bbcode advice.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.

Incompatibility
===============
The latest dremora/skeleton esp. are not compatible with the old esp.

Known Issues or Bugs
====================
None

Key words
=========
Dremora army clone create delete bloat summon skeleton necro supress


Download link: http://tesnexus.com/downloads/file.php?id=25571






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