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    •  Downloads offline

    •  Downloads: 189

    •  File Size: 623383

    •  Version: 1.4
    •  Author: The Voodoo

Doom 3: Reloaded for original Doom 3 and Resurrection of Evil

Author: TheVoodoo

-- CREDITS --

Special thanks to...

'Junkguy' and 'Captain_Brian' for some good ideas, that i have included in this mod.
'd4r34lm0n60' (for his pistolmod)
'Psychonaut' (and his NO-F.e.a.r Mod which was based on a previous version of this mod, i took some good ideas and added them)
'Tomato Monkey' (for his improved chaingun lcd)

------------

Mod Info v1.4:

.) Zombies will not gib (except when killed by soulcube or crushed by doors)
.) single bullet reloading and less spread factor for shotgun
.) slightly increased damage for Pistol and Sub Machine Gun
.) forced singlefire (semi-automatic) for pistol and shotgun
.) new gripskin for pistol (metal)
.) improved gloweffect for Plasmagun
.) removed fleshwounds for fist hits and added them to flashlight punch hits
.) primed grenades illuminating red, removed smoketrail, grenades don't explode anymore on contact with dead bodys!
.) Improved light- and particle effects for most weapons
(muzzleflashes, explosions, rockets, plasma, bfg lights and grenades...)
.) blood and bulletdecals stay longer (about 2 min)
.) highly improved impactdecals and particleeffects for pistol, shotgun, machinegun and chaingun, grenade, bfg and rocket explosions
.) it's now possible to turn off the flashlight
.) chaingun carries 200 rounds, increased reload- and spinuptime and firerate, decreased damage per bullet, fixed LCD

.) Max ammo modified:

'max_ammo_shells' '120' // for Shotgun
'max_ammo_bullets' '180' // for Pistol
'max_ammo_rockets' '20' // Rockets
'max_ammo_cells' '500' // Plasmacells
'max_ammo_grenades' '15' // Grenades
'max_ammo_bfg' '32' // for BFG-9000
'max_ammo_clip' '300' // for MG
'max_ammo_belt' '600' // for Chaingun



-----------------------------
-- I N S T A L L A T I O N --
-----------------------------

Installation for original Doom 3:

Extract the 'pak999_d3_reloaded.pk4' file and optional the 'autoexec.cfg' file (enables playershadow and console)
in your '..\Doom 3\base' directory.

------------

Installation for Resurrection of Evil:

Extract the 'pak999_roe_reloaded.pk4' file and optional the 'autoexec.cfg' file (enables playershadow and console)
in your '..\Doom 3\d3xp' directory.

-----------

How to start:

Just start Doom3 or Resurrection of Evil
Enjoy.

-----------

Uninstall:

If you don't want to play the mod anymore, just remove the 'pak999_d3_reloaded.pk4' or 'pak999_roe_reloaded.pk4' file(s) from
the 'base' or 'd3xp' folder; or rename them for example to 'pak999_d3_reloaded.pk4_bkup' (if you want to play it maybe later again)

-----------

Feel free to host this file and rip some or all stuff from this mod to use it in you own.
Just credit me.

have fun.
TheVoodoo

Doom 3 Reloaded

Item Image

 Downloads offline


Doom 3: Reloaded for original Doom 3 and Resurrection of Evil

Author: TheVoodoo

-- CREDITS --

Special thanks to...

'Junkguy' and 'Captain_Brian' for some good ideas, that i have included in this mod.
'd4r34lm0n60' (for his pistolmod)
'Psychonaut' (and his NO-F.e.a.r Mod which was based on a previous version of this mod, i took some good ideas and added them)
'Tomato Monkey' (for his improved chaingun lcd)

------------

Mod Info v1.4:

.) Zombies will not gib (except when killed by soulcube or crushed by doors)
.) single bullet reloading and less spread factor for shotgun
.) slightly increased damage for Pistol and Sub Machine Gun
.) forced singlefire (semi-automatic) for pistol and shotgun
.) new gripskin for pistol (metal)
.) improved gloweffect for Plasmagun
.) removed fleshwounds for fist hits and added them to flashlight punch hits
.) primed grenades illuminating red, removed smoketrail, grenades don't explode anymore on contact with dead bodys!
.) Improved light- and particle effects for most weapons
(muzzleflashes, explosions, rockets, plasma, bfg lights and grenades...)
.) blood and bulletdecals stay longer (about 2 min)
.) highly improved impactdecals and particleeffects for pistol, shotgun, machinegun and chaingun, grenade, bfg and rocket explosions
.) it's now possible to turn off the flashlight
.) chaingun carries 200 rounds, increased reload- and spinuptime and firerate, decreased damage per bullet, fixed LCD

.) Max ammo modified:

'max_ammo_shells' '120' // for Shotgun
'max_ammo_bullets' '180' // for Pistol
'max_ammo_rockets' '20' // Rockets
'max_ammo_cells' '500' // Plasmacells
'max_ammo_grenades' '15' // Grenades
'max_ammo_bfg' '32' // for BFG-9000
'max_ammo_clip' '300' // for MG
'max_ammo_belt' '600' // for Chaingun



-----------------------------
-- I N S T A L L A T I O N --
-----------------------------

Installation for original Doom 3:

Extract the 'pak999_d3_reloaded.pk4' file and optional the 'autoexec.cfg' file (enables playershadow and console)
in your '..\Doom 3\base' directory.

------------

Installation for Resurrection of Evil:

Extract the 'pak999_roe_reloaded.pk4' file and optional the 'autoexec.cfg' file (enables playershadow and console)
in your '..\Doom 3\d3xp' directory.

-----------

How to start:

Just start Doom3 or Resurrection of Evil
Enjoy.

-----------

Uninstall:

If you don't want to play the mod anymore, just remove the 'pak999_d3_reloaded.pk4' or 'pak999_roe_reloaded.pk4' file(s) from
the 'base' or 'd3xp' folder; or rename them for example to 'pak999_d3_reloaded.pk4_bkup' (if you want to play it maybe later again)

-----------

Feel free to host this file and rip some or all stuff from this mod to use it in you own.
Just credit me.

have fun.
TheVoodoo


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