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    •  Downloads offline

    •  Downloads: 94

    •  File Size: 46276

    •  Version: 3
    •  Author: Leodoidao

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Craze Maze

V: 3.0

Author: Leodoidao
***************************************************

Inspired by the greek legend of Theseus,a challenging maze with a powerful minotaur in the Fringe (Shivering Isles).

NOTE: this is a MAZE. It is about being able to find your way through a puzzling network of tunnels,full of dead ends. If you are looking for a diversified dungeon, DO NOT play this mot: there will not be much of a sightseeing here.

***************************************************
Background
***************************************************

The legend tells that, many years ago, a powerful minotaur tried to cross the Gates of Madness. The bold beast was defeated by the gatekeeper, but it fought so bravely that Sheogorath, which was impressed by the creature´s power and courage, decided to spare it, trapping it in a maze.The Madgod also hid in his body the key to an urn with a valuable prize. The same key would activate a teleport pad that would take out of the maze whoever was strong enough to defeat the monster.

According to the legend, all Mania´s heretics that were captured alive by the Golden Saints were cursed to be transformed into disgusting dremoras and trapped in the maze, to appease the beast`s appetite. According to some, the Fringe´s dwellers also made human sacrifices to the minotaur, to prevent it from escaping his lair.

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Features
***************************************************

A new dungeon-crawl (A three-levelled maze) with a powerful boss (The minotaur) in the Fringe. Both the maze and the minotaur are challenging, but not unbalanced.There are no keys to be found, no hidden passages and no traps--- but there are some dead ends that may be REALLY deadly if you find yourself surrounded by enemies. If you kill the beast, you´ll be able to loot the key to an Urn where you´ll get a complete set of all Madness and Amber weapons and to a teleport pad that will take you out of the maze without having to crawl all the way back.There is some good fight with the dremora heretics and some good extra loot, too. Loot whatever you can carry!

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Changelog
***************************************************

v 3.0

- Fixed some misplaced objects
- Added gem loot in some spots
- Removed some dremoras and addes some undead, in order to increase creature diversity
- Added a weapon to the minotaur

V 2.0

- Fixed some torches
- Made the minotaur a bigger and stronger beast

***************************************************
Installation
***************************************************

Just extract Craze Maze.esp to your DATA folder (c:/Program Files/Bethesda Softworks/Oblivion/Data).

Add a check to Craze Maze.esp in the game start screen to activate the mod and play. Craze Maze is at the Fringe, close to Passwall.

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WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!
***************************************************

Craze Maze will not be available in the "Ordered" Fringe (During the Knights of Order´s Siege). If you are still playing then main quest of the Shivering Isles and you have reached this point, you´ll have to finish it to play this mod!!!

***************************************************
Known bugs/ issues
***************************************************

Craze Maze is a big dungeon full of lights, objects and creatures. If you have a slow computer, you´ll have problems with the frame rates and the sounds.

The minotaur gets stuck in some of the Dungeon`s corners for a while, sometimes. I tried to manage the pathgrids,but it still happenned (stupid beast!)

YOU SHOULD REPORT ME OF ANY PROBLEM YOU MAY FIND---FEEDBACK REQUIRED!!

Craze Maze

Item Image

 Downloads offline


***************************************************
Craze Maze

V: 3.0

Author: Leodoidao
***************************************************

Inspired by the greek legend of Theseus,a challenging maze with a powerful minotaur in the Fringe (Shivering Isles).

NOTE: this is a MAZE. It is about being able to find your way through a puzzling network of tunnels,full of dead ends. If you are looking for a diversified dungeon, DO NOT play this mot: there will not be much of a sightseeing here.

***************************************************
Background
***************************************************

The legend tells that, many years ago, a powerful minotaur tried to cross the Gates of Madness. The bold beast was defeated by the gatekeeper, but it fought so bravely that Sheogorath, which was impressed by the creature´s power and courage, decided to spare it, trapping it in a maze.The Madgod also hid in his body the key to an urn with a valuable prize. The same key would activate a teleport pad that would take out of the maze whoever was strong enough to defeat the monster.

According to the legend, all Mania´s heretics that were captured alive by the Golden Saints were cursed to be transformed into disgusting dremoras and trapped in the maze, to appease the beast`s appetite. According to some, the Fringe´s dwellers also made human sacrifices to the minotaur, to prevent it from escaping his lair.

***************************************************
Features
***************************************************

A new dungeon-crawl (A three-levelled maze) with a powerful boss (The minotaur) in the Fringe. Both the maze and the minotaur are challenging, but not unbalanced.There are no keys to be found, no hidden passages and no traps--- but there are some dead ends that may be REALLY deadly if you find yourself surrounded by enemies. If you kill the beast, you´ll be able to loot the key to an Urn where you´ll get a complete set of all Madness and Amber weapons and to a teleport pad that will take you out of the maze without having to crawl all the way back.There is some good fight with the dremora heretics and some good extra loot, too. Loot whatever you can carry!

***************************************************
Changelog
***************************************************

v 3.0

- Fixed some misplaced objects
- Added gem loot in some spots
- Removed some dremoras and addes some undead, in order to increase creature diversity
- Added a weapon to the minotaur

V 2.0

- Fixed some torches
- Made the minotaur a bigger and stronger beast

***************************************************
Installation
***************************************************

Just extract Craze Maze.esp to your DATA folder (c:/Program Files/Bethesda Softworks/Oblivion/Data).

Add a check to Craze Maze.esp in the game start screen to activate the mod and play. Craze Maze is at the Fringe, close to Passwall.

***************************************************
WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!WARNING!!!
***************************************************

Craze Maze will not be available in the "Ordered" Fringe (During the Knights of Order´s Siege). If you are still playing then main quest of the Shivering Isles and you have reached this point, you´ll have to finish it to play this mod!!!

***************************************************
Known bugs/ issues
***************************************************

Craze Maze is a big dungeon full of lights, objects and creatures. If you have a slow computer, you´ll have problems with the frame rates and the sounds.

The minotaur gets stuck in some of the Dungeon`s corners for a while, sometimes. I tried to manage the pathgrids,but it still happenned (stupid beast!)

YOU SHOULD REPORT ME OF ANY PROBLEM YOU MAY FIND---FEEDBACK REQUIRED!!


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