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    •  Downloads: 137

    •  File Size: 1967110

    •  Version: 5d
    •  Author: Shad

Name: Canteen
Author: Shad
Version: 5d
Date: 1/14/2011

===============
Update Notes:
===============

I give kudos to anyone who endorses and comments on this mod, thanks ;)

(PLEASE READ the ENTIRE README)

Canteen v5d add's 11 new unique canteens to the world for the player to discover, 24 collectable canteens total. (hint file included in archive)
With this version if the player is not in hardcore mode the health restore effect from water will be active, if the player is in hardcore mode it will not and the dehydration effects will be active instead.

Canteen v5b now uses a bsa for the art files, this eliminates the texture path issues some users were having, thanks to jog for the heads up.

Canteen v5 makes some major changes to the mod, no need to worry the base functionality of the mod remains the same, as detailed below.

1st change - the default esp with 10 drinks and vanilla effects has been removed in favor of the more realistic hardcore version with 5 drinks and effects halved.

2nd change - the option to choose the canteen skin has been removed and the canteens are now all useable unique items, thats 13 canteens.
The new "US" canteen is now considered the default and is available fro free on Doc Mitchell's porch, it can also be purchased from Chet and Angelo so you can get a few extras.
The other 12 canteens are unique one only items and can be found scattered around the wasteland, there is no quest involved, no rhyme or reason to placement they are just sitting around at different locations for you to find. (a hint file is included with this archive and is also available as a seperate download)

All the canteens are useable and have the same functionality.

3rd change - this is a fix that "hopefully" fixes the issue some users were having with medium and small textures.
Note that all the canteens have a unique skin and name but they all share the same generic icon.

As with v4 the menu update issue has been resolved and you can now fill water bottles.


===============
Description:
===============

Add's a re-fillable, multi use canteen to the game.

===============
Details:
===============

If like me, you were dissappointed that the vault 13 canteen is a continual effect
item that you can't interact with then your gonna like this mod.

Add's a re-fillable, multi use canteen, US wasteland style!
You can get a free empty canteen right at game start on the Doc's front porch rail, there are
also 12 more hidden in the wastes, the US canteen can be purchased from Chet and Angelo and "very rarely"
can be found as loot.

"Hardcore esp" as of v5 this is the only esp

The canteen has 5 uses, an empty canteen weighs .1, each use weighs .4 and a full canteen weighs 2.1 lbs. (for reference a gallon of water weighs a little over 8 lbs depending on elevation)
1 qt size more closely matches the relative size of the canteen model in game.
Removes health effects from all water.
Some sources may have more or less rads when you drink from them but filling will always be:
Clean source = Purified Water 0 Rads = Canteen Full Clean
Dirty source = Dirty Water 6 Rads = Canteen Full Dirty
Each use provides 25 pts of hydration, a vanilla water bottle weighs 1 lb and provides 50 pts.
Since the water bottle is a single use item and this is a hardcore esp I've reduced the water bottles
weight and hydration to match a drink from the canteen, 0.4 lb and 25 pts, empty water bottles weigh 0.02 lbs.
Also reduced a drink from the lake, puddles ect to match.
As in the default game if you have the "Water Challenge Perk" you gain an additional 7 pts per drink.
With the hardcore esp water types have no healing effects.

With the esp users can also fill empty water bottles. They work the same as the canteen except they are single use items.

A "Canteen Empty" will show up in your misc items and does nothing, you can fill it from
any water source, sinks, water fountains, urinals, toilets, water valves, lakes, puddles ect.

When you fill a canteen a "Full Canteen Clean or Dirty" will show up in your aid tab, clicking on it
will take a drink remove the full and replace it with a "Canteen 4UC (clean) or 4UD (dirty)" and so on.
When you use the last drink the canteen will again be replaced with an empty in your misc tab.

If you have a canteen with clean water in it and fill it at a dirty water source then you will
get a "Canteen Full Dirty" and vice versa.

You can fill a canteen at any time to get a full canteen.

You can have multiple canteens in your inventory.

I also included a few recipes to fill canteens from cactus, and water bottles and vice versa.
No level requirements, needs the campfire to use.
The recipes can only be used with the default "US" canteen.

===============
Requirements:
===============

Fallout New Vegas

===============
Update:
===============

To update simply drop the new files to (install folder)Fallout New VegasData and allow overwrites
There should not be any issues with save games *just in case be smart and back up your saves!
If you are using FOMM simply deactivate the old, delete and activate the new version with the options you like.

*IMPORTANT! > if updating from the default esp v4 to the hardcore esp v5<

If you have a canteen 9 thru 5 in your inventory it will be lost so to avoid this issue fill or empty the canteen and save before installing the new version.

===============
Install:
===============

[Non FOMM]
1. Extract the files from the archive.
2. Copy files to (install folder)Fallout New VegasData
3. Start FalloutNV Launcher, click 'Data Files', place a checkmark beside the .esp file.

[FOMM]
1. Extract the files from the archive.
2. Open FOMM, click Package Manager, click Create from folder, activate, select options, install.

===============
Un-Install:
===============

[Non FOMM]
1. Start FalloutNV Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.
[FOMM]
1. Open FOMM, click Package manager, highlight the mod, click Deactivate.

===============
Compatibility:
===============

May not play well with any mods that alter the water types?

===============
Bugs/Issues:
===============

Not really an issue but a design decision, when you want to take sip from any source your canteens
will automaticly be filled, I feel message boxes break immersion so you have no choice in the matter.
and Im sorry about the message spam but without the notifications it might be hard to know whats going
on when you take a drink and fill.

===============
History:
===============

v1.0 11/4/2010 - Initial Release
v1.0 11/5/2010 - There are alternate canteen textures available.
v1.0 11/6/2010 - Added an alternate esp that makes the canteen much less frequent.
v2.0 11/8/2010 - Updated release, now fills from any water source.
v2.0 11/8/2010 - Added an alternate esp that removes the health effect from all water.
v2.0 11/8/2010 - Added a scripted fomod with all v2 available features.
v3.0 11/20/2010 - Added an alternate v3 "Hardcore" esp and a scripted fomod with all available features.
v3.0 11/22/2010 - Added updated v3 file, removed all old files.
v4.0 11/23/2010 - Added v4 scripted fomod ready archive with all options available.
v5.0 12/6/2010 - Fixes texture issues, removes the easy esp and adds 3 new skins.
v5.0a 12/12/2010 - A few small bugfixes.
v5.0b 12/13/2010 - Fixed texture path issue with new bsa.
v5.0c 1/14/2011 - Add's 11 new unique canteens, removed old files from Nexus.
v5.0d 1/14/2011 - Restores health effects for non hardcore mode.
===============
Contact:
===============

Bug reports and comments at the download loacation.

===============
Credits:
===============
Thanks to the Nexus sites for providing a place to host our mods.
Thanks to exoromeo at the NV Nexus Forums for providing the base mechanics for the mods new features.
Thanks to Tarrant at the BethSoft Forums for providing some scripting help.
Thanks to Cipscis for the script validator
http://www.newvegasnexus.com/downloads/file.php?id=36558
Thanks to Bethesda/Obsidian for creating Fallout New Vegas.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
Thanks to Lord Inquisitor for the Wasteland Canteen Modders Resource.
http://www.newvegasnexus.com/downloads/file.php?id=34918
Thanks to Zumbs for the script tutorial.
http://zumbs.wordpress.com/2009/11/08/fomm-and-fomods-for-dummies-4/
Thanks to jog for helping with the texture path issue.

===============
Tools Used:
===============

GECK
Fallout 3 ReadMe Generator
Cipscis script validator
DXT to BMP
NeoPaint
Photoshop CS5
NifScope
nVidia DDS Tools

===============
License/Legal:
===============

This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.
If you use any part of this mod in your own work please give credits where due.

Cheers!

Canteen

Item Image

 Downloads offline


Name: Canteen
Author: Shad
Version: 5d
Date: 1/14/2011

===============
Update Notes:
===============

I give kudos to anyone who endorses and comments on this mod, thanks ;)

(PLEASE READ the ENTIRE README)

Canteen v5d add's 11 new unique canteens to the world for the player to discover, 24 collectable canteens total. (hint file included in archive)
With this version if the player is not in hardcore mode the health restore effect from water will be active, if the player is in hardcore mode it will not and the dehydration effects will be active instead.

Canteen v5b now uses a bsa for the art files, this eliminates the texture path issues some users were having, thanks to jog for the heads up.

Canteen v5 makes some major changes to the mod, no need to worry the base functionality of the mod remains the same, as detailed below.

1st change - the default esp with 10 drinks and vanilla effects has been removed in favor of the more realistic hardcore version with 5 drinks and effects halved.

2nd change - the option to choose the canteen skin has been removed and the canteens are now all useable unique items, thats 13 canteens.
The new "US" canteen is now considered the default and is available fro free on Doc Mitchell's porch, it can also be purchased from Chet and Angelo so you can get a few extras.
The other 12 canteens are unique one only items and can be found scattered around the wasteland, there is no quest involved, no rhyme or reason to placement they are just sitting around at different locations for you to find. (a hint file is included with this archive and is also available as a seperate download)

All the canteens are useable and have the same functionality.

3rd change - this is a fix that "hopefully" fixes the issue some users were having with medium and small textures.
Note that all the canteens have a unique skin and name but they all share the same generic icon.

As with v4 the menu update issue has been resolved and you can now fill water bottles.


===============
Description:
===============

Add's a re-fillable, multi use canteen to the game.

===============
Details:
===============

If like me, you were dissappointed that the vault 13 canteen is a continual effect
item that you can't interact with then your gonna like this mod.

Add's a re-fillable, multi use canteen, US wasteland style!
You can get a free empty canteen right at game start on the Doc's front porch rail, there are
also 12 more hidden in the wastes, the US canteen can be purchased from Chet and Angelo and "very rarely"
can be found as loot.

"Hardcore esp" as of v5 this is the only esp

The canteen has 5 uses, an empty canteen weighs .1, each use weighs .4 and a full canteen weighs 2.1 lbs. (for reference a gallon of water weighs a little over 8 lbs depending on elevation)
1 qt size more closely matches the relative size of the canteen model in game.
Removes health effects from all water.
Some sources may have more or less rads when you drink from them but filling will always be:
Clean source = Purified Water 0 Rads = Canteen Full Clean
Dirty source = Dirty Water 6 Rads = Canteen Full Dirty
Each use provides 25 pts of hydration, a vanilla water bottle weighs 1 lb and provides 50 pts.
Since the water bottle is a single use item and this is a hardcore esp I've reduced the water bottles
weight and hydration to match a drink from the canteen, 0.4 lb and 25 pts, empty water bottles weigh 0.02 lbs.
Also reduced a drink from the lake, puddles ect to match.
As in the default game if you have the "Water Challenge Perk" you gain an additional 7 pts per drink.
With the hardcore esp water types have no healing effects.

With the esp users can also fill empty water bottles. They work the same as the canteen except they are single use items.

A "Canteen Empty" will show up in your misc items and does nothing, you can fill it from
any water source, sinks, water fountains, urinals, toilets, water valves, lakes, puddles ect.

When you fill a canteen a "Full Canteen Clean or Dirty" will show up in your aid tab, clicking on it
will take a drink remove the full and replace it with a "Canteen 4UC (clean) or 4UD (dirty)" and so on.
When you use the last drink the canteen will again be replaced with an empty in your misc tab.

If you have a canteen with clean water in it and fill it at a dirty water source then you will
get a "Canteen Full Dirty" and vice versa.

You can fill a canteen at any time to get a full canteen.

You can have multiple canteens in your inventory.

I also included a few recipes to fill canteens from cactus, and water bottles and vice versa.
No level requirements, needs the campfire to use.
The recipes can only be used with the default "US" canteen.

===============
Requirements:
===============

Fallout New Vegas

===============
Update:
===============

To update simply drop the new files to (install folder)Fallout New VegasData and allow overwrites
There should not be any issues with save games *just in case be smart and back up your saves!
If you are using FOMM simply deactivate the old, delete and activate the new version with the options you like.

*IMPORTANT! > if updating from the default esp v4 to the hardcore esp v5<

If you have a canteen 9 thru 5 in your inventory it will be lost so to avoid this issue fill or empty the canteen and save before installing the new version.

===============
Install:
===============

[Non FOMM]
1. Extract the files from the archive.
2. Copy files to (install folder)Fallout New VegasData
3. Start FalloutNV Launcher, click 'Data Files', place a checkmark beside the .esp file.

[FOMM]
1. Extract the files from the archive.
2. Open FOMM, click Package Manager, click Create from folder, activate, select options, install.

===============
Un-Install:
===============

[Non FOMM]
1. Start FalloutNV Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.
[FOMM]
1. Open FOMM, click Package manager, highlight the mod, click Deactivate.

===============
Compatibility:
===============

May not play well with any mods that alter the water types?

===============
Bugs/Issues:
===============

Not really an issue but a design decision, when you want to take sip from any source your canteens
will automaticly be filled, I feel message boxes break immersion so you have no choice in the matter.
and Im sorry about the message spam but without the notifications it might be hard to know whats going
on when you take a drink and fill.

===============
History:
===============

v1.0 11/4/2010 - Initial Release
v1.0 11/5/2010 - There are alternate canteen textures available.
v1.0 11/6/2010 - Added an alternate esp that makes the canteen much less frequent.
v2.0 11/8/2010 - Updated release, now fills from any water source.
v2.0 11/8/2010 - Added an alternate esp that removes the health effect from all water.
v2.0 11/8/2010 - Added a scripted fomod with all v2 available features.
v3.0 11/20/2010 - Added an alternate v3 "Hardcore" esp and a scripted fomod with all available features.
v3.0 11/22/2010 - Added updated v3 file, removed all old files.
v4.0 11/23/2010 - Added v4 scripted fomod ready archive with all options available.
v5.0 12/6/2010 - Fixes texture issues, removes the easy esp and adds 3 new skins.
v5.0a 12/12/2010 - A few small bugfixes.
v5.0b 12/13/2010 - Fixed texture path issue with new bsa.
v5.0c 1/14/2011 - Add's 11 new unique canteens, removed old files from Nexus.
v5.0d 1/14/2011 - Restores health effects for non hardcore mode.
===============
Contact:
===============

Bug reports and comments at the download loacation.

===============
Credits:
===============
Thanks to the Nexus sites for providing a place to host our mods.
Thanks to exoromeo at the NV Nexus Forums for providing the base mechanics for the mods new features.
Thanks to Tarrant at the BethSoft Forums for providing some scripting help.
Thanks to Cipscis for the script validator
http://www.newvegasnexus.com/downloads/file.php?id=36558
Thanks to Bethesda/Obsidian for creating Fallout New Vegas.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
Thanks to Lord Inquisitor for the Wasteland Canteen Modders Resource.
http://www.newvegasnexus.com/downloads/file.php?id=34918
Thanks to Zumbs for the script tutorial.
http://zumbs.wordpress.com/2009/11/08/fomm-and-fomods-for-dummies-4/
Thanks to jog for helping with the texture path issue.

===============
Tools Used:
===============

GECK
Fallout 3 ReadMe Generator
Cipscis script validator
DXT to BMP
NeoPaint
Photoshop CS5
NifScope
nVidia DDS Tools

===============
License/Legal:
===============

This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.
If you use any part of this mod in your own work please give credits where due.

Cheers!


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