• Item Image
    •  Downloads offline

    •  Downloads: 2168

    •  File Size: 2538

    •  Version: 1.1
    •  Author: Zenl

Based on the artwork of Kentarou Miura.

Important Notice About the Source Material

If you're unfamiliar with Berserk, before making comment that would make you seem ignorant consider this: In Japan manga/anime is just a medium. Its contents is not limited to children/adolescent. Seeing Bleach, Naruto, or DBZ does not provide you the whole picture on the entire medium.
It is the same thing as bashing/stereotyping western comic books, which include the likes of Spawn, the Watchmen, Frank Miller's, Marvel's, DC's, and ect.

I began this project in early January and finally finishing it late February. Worked on it everyday during my free time because I enjoy it. I did not make this armor so someone could insult Berserk. Its creator deserve a lot of respect and I'm sure everyone who's familiar with Berserk would agree with me.


Installation

Extract everything into your Skyrim/data directory

The exact directory for nif files:
...data/meshes/Berserk/armor/blackswordsman
The exact directory for textures:
...data/textures/Berserk/armor/blackswordsman
Esp plugin:
...data

Activate the Berserk Black Swordsman Armor.esp if you want to use the iron arm.
OR
Activate the Berserk Black Swordsman Armor - No Arm.esp for use with other gauntlets.

Activate one or the other. Do not activate both esp at the same time.

How to get the armor:
Craftable under Steel category.
Cape is craftable using 1 bear pelt at the tanning rack.
OR
Use console command:
help "black swordsman" to get the full item id and help "black cape" for the cape, then,
player.additem xxxxxx n -where "xxxxxx" is the item id and "n" is the item count.

item IDs: (xx = load order)
Cuirass: xx003887
Boots: xx003885
Cape: xx003886
Arm: xx003DF0

example: player.additem 01003887 1

Future plans (if possible)
-Fully functioning hand-cannon.
-Guts hair, scars, and possibly face morph(with the dead eye).

Credits/Thanks:
Special thanks to Eferas for support, testing, and the go to guy for everything Berserk
Thanks to Mr. Kentarou Miura for creating Berserk, its wonderful story, characters, and universe.
Big Thanks to everyone who develops and contributes to nifskope and niftools
Thanks to Bethesda for making great games
Thanks to everyone who enjoy the work and endorse it

Tool Used:
3ds Max 2012
Zbrush 4
Adobe Photoshop CS5
Nifskope/Niftools

Berserk Black Swordsman Armor

Item Image

 Downloads offline


Based on the artwork of Kentarou Miura.

Important Notice About the Source Material

If you're unfamiliar with Berserk, before making comment that would make you seem ignorant consider this: In Japan manga/anime is just a medium. Its contents is not limited to children/adolescent. Seeing Bleach, Naruto, or DBZ does not provide you the whole picture on the entire medium.
It is the same thing as bashing/stereotyping western comic books, which include the likes of Spawn, the Watchmen, Frank Miller's, Marvel's, DC's, and ect.

I began this project in early January and finally finishing it late February. Worked on it everyday during my free time because I enjoy it. I did not make this armor so someone could insult Berserk. Its creator deserve a lot of respect and I'm sure everyone who's familiar with Berserk would agree with me.


Installation

Extract everything into your Skyrim/data directory

The exact directory for nif files:
...data/meshes/Berserk/armor/blackswordsman
The exact directory for textures:
...data/textures/Berserk/armor/blackswordsman
Esp plugin:
...data

Activate the Berserk Black Swordsman Armor.esp if you want to use the iron arm.
OR
Activate the Berserk Black Swordsman Armor - No Arm.esp for use with other gauntlets.

Activate one or the other. Do not activate both esp at the same time.

How to get the armor:
Craftable under Steel category.
Cape is craftable using 1 bear pelt at the tanning rack.
OR
Use console command:
help "black swordsman" to get the full item id and help "black cape" for the cape, then,
player.additem xxxxxx n -where "xxxxxx" is the item id and "n" is the item count.

item IDs: (xx = load order)
Cuirass: xx003887
Boots: xx003885
Cape: xx003886
Arm: xx003DF0

example: player.additem 01003887 1

Future plans (if possible)
-Fully functioning hand-cannon.
-Guts hair, scars, and possibly face morph(with the dead eye).

Credits/Thanks:
Special thanks to Eferas for support, testing, and the go to guy for everything Berserk
Thanks to Mr. Kentarou Miura for creating Berserk, its wonderful story, characters, and universe.
Big Thanks to everyone who develops and contributes to nifskope and niftools
Thanks to Bethesda for making great games
Thanks to everyone who enjoy the work and endorse it

Tool Used:
3ds Max 2012
Zbrush 4
Adobe Photoshop CS5
Nifskope/Niftools


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