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Name: Atmospheromancy v1.0
Author: Kortalh (firstname.lastname@example.org, email@example.com)
Description: This is the first version of the Atmospheromany Mod, which will eventually evolve into a magic-using class of it's own. If successful, the Atmospheromancer will be well known for hurling lightning, making things levitate on gusts of wind, and many other weather-related magic.
In it's current incarnation, however, the Atmospheromancy Mod is limited to a collection of rings that, upon placing on the wielder's fingers, will almost instantly change the weather throughout the continent of Vvardenfeld (save the lands in the Red Mountain Region, which I thought would be best to keep in it's natural state).
The rings can be found in the TES Construction Set under the 'Cloting' tab with the names of 'weather_ring_0' through 'weather_ring_7'. In-game, they can be found on the northern edge of Balmora in a decaying crate which is sunken into the ground. It may be a bit hard to notice at first - it's between the Temple and the river, near a pile of large rocks.
Please e-mail me with your thoughts and/or suggestions.
Instructions: Place in your Morrowind Data Files directory (example: c:/Morrowind/Data Files/ ). When you see the Morrowind splash-screen, click on 'Data Files', then double-click on Atmospheromany.esp, ensuring that it it checked. Click 'Ok' and begin the game. Enjoy!