Arcane Velocity

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Elder Scrolls Oblivion
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1.0
Feinam
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The Elder Scrolls IV
Oblivion
Arcane Velocity 1.0
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1. INSTALLING THE PLUGIN
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1- Go to the correct Subfolder for your taste (See Description), and extract the file to Bethesda/Oblivion/Data.
2- When launching the game, select data files and double click this mod.
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2. Mod Description
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The objective of this mod is to make magic feel more powerful
by increasing the projectile speeds of "on target" spells. This
improves your accuracy against moving targets, but also applies to
your enemies. This mod greatly improves the feeling of risk that
comes with facing a caster in battle, as it takes care of the
faulty aiming system (sidestepping one inch just as they cast, and
they shoot into the wall).
The only thing more unique than a game is the variety of players
that use it. With this in mind, I've included extensive options
with this mod:
Dry: This set increases projectile speeds equally with no bias
regarding the type of spell being cast.
Status Effect Bias: This set places a bias on Status Effect
style spells, making it easier to hit your opponent with debuff
spells (and vice versa). Status effect spells will be 100% of the
increased speed, whereas Damage style spells will be 75% of the
increase.
Damage Bias: This set focuses on faster damage spells. Your
fireballs will scream for your opponent, while your attempts at
debuffs like paralysis will take longer to reach them. Damage
style spells will be 100% of the increase, while status effect
spells will be 75%.
Speeds: Each style folder contains three files; 150, 200, 250.
These are percentages of the original value in Oblivion. If you
only want slightly faster projectile spells, 150 will suit you well.
The others are less noticeable from a casting standpoint, but you will
definitely feel a huge difference when you attempt to dodge an
enemy's spell.
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3. Version History
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1.0: First release. This should be all that needs to be done.
I am entertaining balancing out the debuff spells in the damage
bias set to be based on their usefulness (paralysis will fly the
slowest, whereas a "weaken to fire" would fly faster).
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4. Contact Info
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Questions/Comments and fellow modders welcome to contact me at
Feinam [at] hotmail [dot] com
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